You never know what you are going to find! You'll have to craft most of your weapons. ;) We think we've put in a pretty good amount of surprises that the lack of guns won't be missed too much.
You never know what you are going to find! You'll have to craft most of your weapons. ;) We think we've put in a pretty good amount of surprises that the lack of guns won't be missed too much.
Some publishers might try to make up the conversion costs doing that. We'll try and keep it fair for everyone.
We want to have a co-op mode similar to an Endless/Horde mode, but it won't be ready for alpha.
Somewhere around €10.82. Since the alpha is through Steam, we're not sure how they will round the price for other currencies.
We're currently focused on a Windows release along with Oculus Rift support. But a Mac compatible version is something we're hoping to do in the near future. With more community support for a Mac version the higher it will be on our priority list.
The price is for an unfinished game, we only thought it would be fair. Plus it is an incentive for those who want to help push development for the final release to get it at a lower price. So, yes, the price will probably go up for final. We have not settled on a price though.
We are playing with the idea of an Endless/Horde mode that would also be co-op. Unfortunately that won't make it into the alpha. We're focusing currently on the single player campaign.
Correct! There will be a "Peaceful Mode" for those who might just wanna build and explore the forest with minimal incidents.
Keep in mind the entire game is meant to be played in all it's violent glory. ;)
We're still working heavily on the game to get it optimized, we'll get the min specs released as as soon as possible. Currently a GTX 660 is ideal, but we're working on lowering that.
Yes, an Xbox controller should work for gameplay. :)
skunkietronic
Tara joined
Co-Founder of Punk Labs, creators of Skeletomb, Sunshine and Shadow Softener for Unity, and RocketDock. Obsessed with coffee, movies and video games.