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Shrieking games is a small indie game studio created in early 2020 with the main focus of creating slapstick-like games during historical events. It is a good way to learn and have fun all at the same time.

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DevlogWeek04

shrieking Blog

Hello everyone! For this weeks devlog we will be talking a look at the concept art and current status of the game, being that we are still working on movement and level design.

So. For Concept art. We want our character to be memorable. After all he is our mascot so We have been working on it's silhouette to make him stand out from others. If you don't know, he is a cat.

thumbnail1. These are the silhouettes

Sketch2. After that we colored them and after debating a lot between option 1 and 14, we decided to go for 14 since it standed out more than the other.

We also Sketched some more characters like a guard and a lady.

GuardGuard01

3. Guard and sketches

For the level design, a few were made. They are not final since we are trying to replicate a town from our country. We are just trying to get the style of level out so we have more consistent art and overall game.

LevelDesign00LevelDesign014. Thumbnails for level design

Moreover we are also working on a blockout in order to establish the style of the puzzles. The Unreal Engine 4 BPS are really good to establish boundaries and placeholders while we are still designing our levels.

Blockout01Blockout00

5.Blockout

And with that, we finish this weeks devolg! Hope you enjoyed it. Stay tunned for next weeks devlog. We are still working on our GDD and "era studies" so images and flashy things will be fewer but don't worry, we will not disapoint you!

For more, make sure to follow us on our social media:

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Shrieking games is a small indie game studio created in early 2020 with the main focus of creating slapstick-like games during historical events. It is...

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