Much shiny.
Much shiny.
I can see how Set said this represents some of his finest work to date, just look at this and go back to one of the very first models made for this mod, you'll see like all great artists the quality just continues to rise the further he goes. Keep up the phenomenal work bois!
I'd pay too many buckets of money just to hear a conversation between Gravemind and Harbinger
Perfectly balanced, as all things should be.
Crank it up further and they definitely come alive.
Ever since the Punic got an updated look thanks to 'Fleet Battles', are there any future plans to update the current Punic's design into the mod? By no means is this a complaint since I love how it looks in game, I just think it'd be cool to have another UNSC ship that can deploy frigates like the Infinity can.
I was in the middle of a match when I remembered something that I now have a question about; What's the mod's opinion on that old, several-releases-ago feature where a late game tech gave UNSC shipyards the ability to give capital ships shields? Any chance that it could make a comeback or is now just a monument to all our sins?
What version of Sins' are you running?
I'm not very sure what you're asking. But this is a planetary defense option along the lines of protecting the planet from an enemy invasion force, not in the way of static defense where it'll be blasting ships out of space.
So damn beautiful!
Told y'all it wasn't dead.
Welcome back Supreme Leader Set.
For what's definitely the 30th time that it's been said:
Mod. Is. Not. Dead.
I can't and don't speak for the entire team, but 2017 as a whole had us dive deep into our personal lives and make a few changes and upgrades on that end whether we intended to or not. Set has assured the team privately that he intends to get back into it soon, until then, patience.
Mod's still not dead, guys. Set's taking care of a great many things in his personal life, give him the chance to make an update that'll show you the things he's working on, rather than him just saying "hey guys it's still being worked on." Since that's clearly not enough for some people.
This screenshot alone just gave you my vote, as if you guys weren't gonna get it anyway.
(The inner geek in me can't help but admire those beautifully accurate and lore-friendly UNSC and Covenant fleet compositions, kudos testers'!)
Question: why aren't the hanger bays on unsc ships textured to look open? Always wondered
Check a few pictures back. The Orion Assault Carrier. Mmpf.
Absolutely love this ship's aesthetic. Great work once again guys!
The Dev's have said yes, m8.
Spy Asset designated rkraptor70, while we here at Cerberus Command appreciate the enthusiasm, please refrain from conversing about Cerberus technologies with any and all non Cerberus personnel.
Question: why are the hangar doors on unsc ships left in their closed positions? It might be just me but I think capitals and carriers should have their hangar doors opened lore wise for enhanced battle readiness.
So is the Phoenix is being repurposed? Love how this looks btw!
Greetings all, a question for the team. I apologize if this has been answered many times before but I just couldn't find any local info on it. With Halo Fleet Battles pumping out models for ship classes that were previously undefined, what's the plan for the models you already have for them? An example being the Valiant-class; I personally like your model better than what they actually did with it
Fierce design. Will you be updating its scale as well or keep it the same size as it is in the public release?
Just stopping by to pay my respects to the mod. Went through some ancient posts and man, have you guys come a long way. At this point, it can easily be said that building this mod isn't just a hobby for the team, it's their god damn love child. Much love SOTP squad.
Shockmatter
Devonte joined
I'm a simple guy with extreme tastes. That being said, I have a weakness for science fiction and all things pointy and shiny. I soon plan on teaching myself how to do texture work and build models for my ultimate goal of one day designing my own mod.