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--Have you ever heard the tragedy of Darth Mongol the Unwise? He was born.------------------Devious and deceitful and most importantly, stupid.---------------You may not believe it, but i actually do have more important work to be done than perfecting 3d titties.---- Hello, i am Mongol. I started modeling in 2016 as a hobby while playing Star Wars Conquest. This mod inspiredme to look into modding too, first via unofficial tools, and more recently with module system too. I am adept animator, able modeler, average texturer, something of an level editor and novice coder. Or i guess code editor would be more accurate, since i can't actually write code myself. I have had a hand in almost all Star Wars related mods for Mount & Blade and Warband, both projects of my own and as a member innprpjects led by others, Khamukkamu's SWC iteration for one, Bear Force II and a number of other SWC based projects. I am working semi actively but take long breaks in between, quite frequently.

Comment History  (0 - 30 of 1,503)
DarthMongolTheUnwise
DarthMongolTheUnwise - - 1,503 comments @ SWC The New Order Edition

Has been for years

Good karma+1 vote
DarthMongolTheUnwise
DarthMongolTheUnwise - - 1,503 comments @ Warzone-Acron

The link in the article is expired, but i left a new one in the article comments, that is set to never expire

If you have equipment which has NV included, think some helmets for example, it will be activated during nighttime automatically

Good karma+1 vote
DarthMongolTheUnwise
DarthMongolTheUnwise - - 1,503 comments @ Warzone-Acron

The link in the article is expired, but i left a new one in the article comments, that is set to never expire

If you have equipment which has NV included, think some helmets for example, it will be activated during nighttime automatically

Good karma+1 vote
DarthMongolTheUnwise
DarthMongolTheUnwise - - 1,503 comments @ Mod Discord

Apologies for the inconvenience, the link has expired, here is one that is set to never expire:
Discord.gg

Good karma+1 vote
DarthMongolTheUnwise
DarthMongolTheUnwise - - 1,503 comments @ Warzone-Acron

If you mean russian translation, then probably not. None of the devs speak the language well enough, nor have any interest in doing it

Good karma+1 vote
DarthMongolTheUnwise
DarthMongolTheUnwise - - 1,503 comments @ Warzone v. 1.1

No clue, works fine for us, try a new game?

Good karma+1 vote
DarthMongolTheUnwise
DarthMongolTheUnwise - - 1,503 comments @ Warzone-Acron v. 1.0

I feel the need to point out, seeing downloads on daily basis, each version is standalone, okay? You don't need to get this anymore, 1.1 is a more up to date version, and does not need this

Good karma+1 vote
DarthMongolTheUnwise
DarthMongolTheUnwise - - 1,503 comments @ Warzone-Acron

Steam is unsure, but for now, no. Follow updates and development on our Discord: Discord.com

Good karma+3 votes
DarthMongolTheUnwise
DarthMongolTheUnwise - - 1,503 comments @ Warzone v. 1.1

Not sure we can really change that

Good karma+1 vote
DarthMongolTheUnwise
DarthMongolTheUnwise - - 1,503 comments @ Warzone-Acron

We used to have those, but i heard from another dev that this is no longer the case, although they may return at some point

Good karma+2 votes
DarthMongolTheUnwise
DarthMongolTheUnwise - - 1,503 comments @ Warzone-Acron

Probably not, we have no current plan to add any new factions

Good karma+1 vote
DarthMongolTheUnwise
DarthMongolTheUnwise - - 1,503 comments @ Warzone-Acron

Something upcoming in an update once we devs get off our *****

We are working on an update to fix some major bugs mostly, will also include some new animations, mostly for player's guns

Good karma+3 votes
DarthMongolTheUnwise
DarthMongolTheUnwise - - 1,503 comments @ Warzone-Acron

For now, no, and devs are not sure if they want to establish one either. This mod is in an unusual state of semi-abandonment where folks came back to make a release and fix worst bugs, but beyond that, there is no guarantee of continued development

Good karma+2 votes
DarthMongolTheUnwise
DarthMongolTheUnwise - - 1,503 comments @ Warzone-Acron

Don't think that is a feature included in the mod, and i doubt it would be coming either. Biggest things in works are fixes mostly, not much else

Good karma+1 vote
DarthMongolTheUnwise
DarthMongolTheUnwise - - 1,503 comments @ Soon on Warband, With WSE2!

Uncertain yet, i have not decided that

Good karma+3 votes
DarthMongolTheUnwise
DarthMongolTheUnwise - - 1,503 comments @ TAS submod: Return of Sith

I don't think i can fix such, start a new game? I remember encountering the game getting corrupted on file extraction once

Good karma+1 vote
DarthMongolTheUnwise
DarthMongolTheUnwise - - 1,503 comments @ TAS submod: Return of Sith

Khamu has all but dissappeared, he has not been seen online for months, and from what i hear, he also cut his ties to another mod he was working on. It is unlikely he will be coming back to modding. If his condition has become as bad as he feared it might, it is likely that he will never mod again

Good karma+3 votes
DarthMongolTheUnwise
DarthMongolTheUnwise - - 1,503 comments @ SWC The New Order Edition

You may have too many mods, or then the file order is wrong, there may be an extra folder in between the module files and the extracted file

Good karma+3 votes
DarthMongolTheUnwise
DarthMongolTheUnwise - - 1,503 comments @ Return of the Sith- Release 2

There is an Warband version in the works, that has been laying dormant for some time, but the development is about to continue

Good karma+4 votes
DarthMongolTheUnwise
DarthMongolTheUnwise - - 1,503 comments @ TAS submod: Return of Sith

What is your point with this comment, are you looking for help? I know there are issues in the mod, some of which i could never find a way to fix, or even find out why they occur to begin with

Good karma+3 votes
DarthMongolTheUnwise
DarthMongolTheUnwise - - 1,503 comments @ Sith Eradicator remake, December 2018

Blender 3d to create the 3d models and rigging

Substance painter for texturing

Didn't notice your comment before

Good karma+1 vote
DarthMongolTheUnwise
DarthMongolTheUnwise - - 1,503 comments @ TAS submod: Return of Sith

Fixed an small issue with a misnamed model within in last_asset_addon.brf file

Good karma+1 vote
DarthMongolTheUnwise
DarthMongolTheUnwise - - 1,503 comments @ Questions & Answers

Glad to see someone is still interested. This last version has really failed to take off.

Good karma+1 vote
DarthMongolTheUnwise
DarthMongolTheUnwise - - 1,503 comments @ A few images from Release 2

The sniper helmet is from Bear Force II, but i can not recall it's creator

Good karma+2 votes
DarthMongolTheUnwise
DarthMongolTheUnwise - - 1,503 comments @ Return of the Sith- Release 2

20.8.2022
Fixed an small issue with an misnamed file, and included GOG version exe into the upload

Good karma+4 votes
DarthMongolTheUnwise
DarthMongolTheUnwise - - 1,503 comments @ TAS submod: Return of Sith

Last time i checked, the version of MB 1.011 from TW site works, but it does need an modified exe, and as it is an legal version of the game, a code is required

Good karma+1 vote
DarthMongolTheUnwise
DarthMongolTheUnwise - - 1,503 comments @ Moria hobgoblins

Damn right 👍

The armor plating is mine but the base body looks like to be from elsewhere, it differs from my iteration Media.moddb.com

Good karma+1 vote
DarthMongolTheUnwise
DarthMongolTheUnwise - - 1,503 comments @ Moria heavy infantry

You fellers putting my armor to good use 👍

Good karma+1 vote
DarthMongolTheUnwise
DarthMongolTheUnwise - - 1,503 comments @ The Great War

So, i have been so far, completely unable to play the mod through even a single battle in the latest current version, 6.0

I installed the mod, and tried to play a custom battle, however, that battle crashed maybe 10 minutes into the battle

Having played a former version before, as an tester, i figured it might have been on my end and shrugged it off, fired the game up again and went to play the french campaign. However, in my first field battle, not even 5 minutes on, a crash. This battle was even smaller in scale than the first one.

Now, starting to get a fairly ****** at this, i launched up the game again, to try once more that same battle. Well, this time was no different and soon after starting the battle, it crashed again. So, out of 3 attempts to play a battle, i was not able to get anywhere, in even one of them.

Probably understandably, fairly frustrated by this, i deleted the whole mod, and game, and left it.

However, today i figured i'd give it another go, but after reinstalling the game, and mod again, i can no longer even launch the mod at all, it refuses to start.

So, what gives? This version seems to perform significantly worse than the earlier test ones, to the point of being straight up unplayable.

#edit

The Hotfix seems to have helped with stability, thanks

Good karma+3 votes