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Comment History  (0 - 30 of 783)
Seek.n.Destroy
Seek.n.Destroy - - 783 comments @ Deeds of Arms & Chivalry

Two-handed swords will use half-swording and mordhau techniques.

Good karma+5 votes
Seek.n.Destroy
Seek.n.Destroy - - 783 comments @ Entering the City Center of Lyon

Common, however it's not the final version of the shaders so the look will change a bit.

Good karma+3 votes
Seek.n.Destroy
Seek.n.Destroy - - 783 comments @ Houndskull Bascinet

Pretty much true, from the last release we were just thinking of doing some tweaks and add a few items but over time it ballooned into a near-complete overhaul of the mod from the map to items, scenes, locations, etc... Most of what's left is to equip troops and balance the mod which is very time consuming.

Good karma+13 votes
Seek.n.Destroy
Seek.n.Destroy - - 783 comments @ Deeds of Arms & Chivalry

The Diplomacy version we use is the latest that's available on Steam and being maintained by Somebody: Forums.taleworlds.com

It's hard to speculate on a release window, assets-wise we have the necessary but troops need to be equipped and items balanced. It's a very time consuming process and I estimate it's roughly 20% done. There's other minor things to be done but that's the only major hurdle for a release.

Good karma+8 votes
Seek.n.Destroy
Seek.n.Destroy - - 783 comments @ Deeds of Arms & Chivalry

Not at all, too many changes.

Good karma+3 votes
Seek.n.Destroy
Seek.n.Destroy - - 783 comments @ Deeds of Arms & Chivalry

In the upcoming version morale/routing in battles has been tweaked and we even provide different options for which morale system to use.

Good karma+9 votes
Seek.n.Destroy
Seek.n.Destroy - - 783 comments @ Deeds of Arms & Chivalry

Using the cur_item_add_mesh operation introduced by the Viking Conquest DLC, inspired by this thread on the forum: Forums.taleworlds.com

Good karma+2 votes
Seek.n.Destroy
Seek.n.Destroy - - 783 comments @ Deeds of Arms & Chivalry

Thanks for your support and all the music you created for us, I can confirm that it's implemented in the mod and will be part of the next update :)

Good karma+11 votes
Seek.n.Destroy
Seek.n.Destroy - - 783 comments @ Deeds of Arms & Chivalry

We're working on troops at the moment so they are frequently going through changes, we might show some armour sets on the player character ingame in the meantime.

Good karma+7 votes
Seek.n.Destroy
Seek.n.Destroy - - 783 comments @ Deeds of Arms & Chivalry

Oversight in the current release which caused this bug, it is fixed for the next one.

Good karma+9 votes
Seek.n.Destroy
Seek.n.Destroy - - 783 comments @ Visual Previews of the New World Map

There are thousands of castles in France alone, we only picked some of the most relevant ones :)

Good karma+4 votes
Seek.n.Destroy
Seek.n.Destroy - - 783 comments @ Deeds of Arms & Chivalry

Most of it depends on me and if I have enough free time until the end of the year, asset-wise there's always something to do but it's plenty enough for a release but now comes the time of implementation, distribution and balancing and it is time-consuming.

Good karma+4 votes
Seek.n.Destroy
Seek.n.Destroy - - 783 comments @ Deeds of Arms & Chivalry

Working on the troop trees and troop loadouts, updating the shields, finishing a few assets and then balancing. Not much to show for now.

Good karma+12 votes
Seek.n.Destroy
Seek.n.Destroy - - 783 comments @ Deeds of Arms & Chivalry

There are some visored transitional sallets and a couple of great bascinets, no armets at the moment but it's a possibility later on.

Good karma+2 votes
Seek.n.Destroy
Seek.n.Destroy - - 783 comments @ Deeds of Arms & Chivalry

They are all in our WiP build of the mod, we haven't previewed them ingame yet as we're still playing around with shaders and finishing details.

Good karma+9 votes
Seek.n.Destroy
Seek.n.Destroy - - 783 comments @ Deeds of Arms & Chivalry

Full/standalone since it's a near complete overhaul.

Good karma+2 votes
Seek.n.Destroy
Seek.n.Destroy - - 783 comments @ Deeds of Arms & Chivalry

The main theme was composed by BenjaminR (link to his profile: Moddb.com ), you should ask him for permission or if he's willing to upload it to his youtube channel: Youtube.com

Good karma+4 votes
Seek.n.Destroy
Seek.n.Destroy - - 783 comments @ Deeds of Arms & Chivalry

The hiring and training through the constable isn't functional at the moment, I forgot to disable it until it's properly implemented.

Good karma+5 votes
Seek.n.Destroy
Seek.n.Destroy - - 783 comments @ Deeds of Arms & Chivalry

No plans to expand the map beyond France.

Good karma+6 votes
Seek.n.Destroy
Seek.n.Destroy - - 783 comments @ Deeds of Arms & Chivalry

We're not short on ideas but on time, a lot has to be cut or set aside for later otherwise it would just keep delaying the release and it has already been quite a long wait. Next release will be on the same code base but with bug fixes, improvements and quality of life additions. Other than that we have a new feature that will lead to the player having access to custom troops but more on that later as we close in to release.
Assets-wise we're almost there but we still need to outfit the troops, balance items and playtest the mod properly. While the code base didn't change much it will still be a near-total overhaul when it comes to models and textures, even the soundtrack has been expanded thanks to benjaminR.

Good karma+5 votes
Seek.n.Destroy
Seek.n.Destroy - - 783 comments @ Blued Steel Plate Harnesses

Yes, iJustWant2bPure changed most sounds that the mod uses.

Good karma+4 votes
Seek.n.Destroy
Seek.n.Destroy - - 783 comments @ Deeds of Arms & Chivalry

Make sure your Warband version is at least 1.170

Good karma+1 vote
Seek.n.Destroy
Seek.n.Destroy - - 783 comments @ Deeds of Arms & Chivalry

Copy-pasting error in a script, fixed now.

Good karma+2 votes
Seek.n.Destroy
Seek.n.Destroy - - 783 comments @ Deeds of Arms & Chivalry

Irish mercenaries, maybe. Ireland? No, the map is going to stay focused on France.

Good karma+4 votes
Seek.n.Destroy
Seek.n.Destroy - - 783 comments @ Deeds of Arms & Chivalry

Not at the moment, it's very finicky and time consuming.

Good karma+3 votes
Seek.n.Destroy
Seek.n.Destroy - - 783 comments @ Deeds of Arms & Chivalry

Five, 3 upgrade lines for regulars (infantry, ranged, cavalry) and 2 for nobles (on foot or mounted).

Good karma+1 vote
Seek.n.Destroy
Seek.n.Destroy - - 783 comments @ Deeds of Arms & Chivalry

There will be some customizable troops.

Good karma+1 vote
Seek.n.Destroy
Seek.n.Destroy - - 783 comments @ Deeds of Arms & Chivalry

We're going to use a new map made by Rgcotl and expanded by iJustWant2bPure.

Good karma+2 votes
Seek.n.Destroy
Seek.n.Destroy - - 783 comments @ Deeds of Arms & Chivalry

Unlikely, I'm really hard pressed for time and that's too large of an endeavor at the moment.

Good karma+1 vote
Seek.n.Destroy
Seek.n.Destroy - - 783 comments @ Deeds of Arms & Chivalry

Not all the music tracks in the mod are from BenjaminR. Most of the travel tracks are from Jon Sayles and there's a couple of tracks from various composers as well. BenjaminR however contributed a large portion of the tracks used in the mod, especially for the next version. It will include a lot more battle music than the current public release.

Good karma+1 vote