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Comment History  (0 - 30 of 118)
sebabdukeboss20
sebabdukeboss20 - - 118 comments @ The AMC Squad

Thanks. Next release we are implementing a way to purchase ammo in certain maps for a price.

Good karma+1 vote
sebabdukeboss20
sebabdukeboss20 - - 118 comments @ Duke Nukem: Alien Armageddon

No, voxels are hard to make and very resource intensive when you have enough. We would have to make voxels for every character animation and that's a few thousand at least.

Good karma+2 votes
sebabdukeboss20
sebabdukeboss20 - - 118 comments @ AMC Squad - Episode 5 Teaser

Lol it actually says "Lamb Hall" but it does actually look like "Lame" on the video in how fast it passes.

Good karma+1 vote
sebabdukeboss20
sebabdukeboss20 - - 118 comments @ AMC Squad v4.1.0 FULL

It's not done.
Still uses some assets from copyrighted games.

Good karma+1 vote
sebabdukeboss20
sebabdukeboss20 - - 118 comments @ Alien Armageddon 4.67

Future episode

Good karma+8 votes
sebabdukeboss20
sebabdukeboss20 - - 118 comments @ Alien Armageddon 4.60

You just need the duke3d.grp file in your installation folder. Extract this mod to it's own folder, copy the grp file and run eduke32.

Good karma+2 votes
sebabdukeboss20
sebabdukeboss20 - - 118 comments @ Duke Nukem: Alien Armageddon

Yes the mod comes with that launcher.

Good karma+1 vote
sebabdukeboss20
sebabdukeboss20 - - 118 comments @ Duke Nukem: Alien Armageddon

It's been asked before. The reasons are what you said: legal. Also doesn't match what we're trying to do.

Good karma+1 vote
sebabdukeboss20
sebabdukeboss20 - - 118 comments @ Duke Nukem: Alien Armageddon

No. The N64 pistol was used in version 1.0 and was eventually updated to the 1911 I made.

Good karma+1 vote
sebabdukeboss20
sebabdukeboss20 - - 118 comments @ Alien Armageddon 4.60

No. And if you somehow got it to work it would probably look awful

Good karma+2 votes
sebabdukeboss20
sebabdukeboss20 - - 118 comments @ Duke Nukem: Alien Armageddon

That all depends on the eduke32 devs making it work again. Multiplayer has been non functional for a while now.

Good karma+3 votes
sebabdukeboss20
sebabdukeboss20 - - 118 comments @ Duke Nukem: Alien Armageddon

AA runs on eduke32, its own separate launcher. Extract AA in a separate folder and copy over the duke3d.grp file from your anniversary installation folder. Use eduke32.exe to launch.

Good karma+2 votes
sebabdukeboss20
sebabdukeboss20 - - 118 comments @ The AMC Squad

That would be 300+ voxels. The game already has a lot of voxels which is taxing on the loading times. I also don't like the mix of sprites and voxels for pickups so chose to make all the pickups sprites.

Good karma+2 votes
sebabdukeboss20
sebabdukeboss20 - - 118 comments @ Duke Nukem: Alien Armageddon

Loose canon.

Good karma+2 votes
sebabdukeboss20
sebabdukeboss20 - - 118 comments @ The AMC Squad

Stay tuned. We actually have a big announcement very soon that will address #2.

Good karma+3 votes
sebabdukeboss20
sebabdukeboss20 - - 118 comments @ Alien Armageddon 4.34

I don't recommend it. It would look like a mess.

Good karma+1 vote
sebabdukeboss20
sebabdukeboss20 - - 118 comments @ Ghost Ship updates

Yes, the boss looks a bit different. Also notice its pointy teeth. The next update will have lots of polish. I can't say anything about the release though other than when it's done though.

Good karma+1 vote
sebabdukeboss20
sebabdukeboss20 - - 118 comments @ AMC TC Character art comparison

That's just Sang. His head looks different now in the current build 3.6.

Good karma+1 vote
sebabdukeboss20
sebabdukeboss20 - - 118 comments @ Alien Armageddon 4.34

Did you copy your duke3d.grp into your AA installation folder?

Good karma+1 vote
sebabdukeboss20
sebabdukeboss20 - - 118 comments @ Duke Nukem: Alien Armageddon

Unfortunately multiplayer in eduke32 has been broken for some time.

Good karma+2 votes
sebabdukeboss20
sebabdukeboss20 - - 118 comments @ Alien Armageddon 4.34

Thanks. Many of us who mod in eduke32 which coop/multiplayer was fixed.

Good karma+2 votes
sebabdukeboss20
sebabdukeboss20 - - 118 comments @ Alien Armageddon 4.34

All you need is the Duke3d.grp file from the installation. Copy it over to the AA folder and run eduke32.exe.

Good karma+1 vote
sebabdukeboss20
sebabdukeboss20 - - 118 comments @ Duke Nukem: Alien Armageddon

All you need is the duke3d.grp file from that install folder. Copy it over to the AA folder when you extract it.

Good karma+1 vote
sebabdukeboss20
sebabdukeboss20 - - 118 comments @ Duke Nukem: Alien Armageddon

Secret level in New Invasion.

Good karma+1 vote
sebabdukeboss20
sebabdukeboss20 - - 118 comments @ Duke Nukem: Alien Armageddon

No, that is still being sold.

Good karma+1 vote
sebabdukeboss20
sebabdukeboss20 - - 118 comments @ Duke Nukem: Alien Armageddon

You should do a clean install. Download AA 4.15, extract it to its own folder. Then copy over duke3d.grp into the folder. Then start eduke32.exe

Good karma+1 vote
sebabdukeboss20
sebabdukeboss20 - - 118 comments @ Alien Armageddon 4.34

I'm glad I was able to help.

Good karma+1 vote
sebabdukeboss20
sebabdukeboss20 - - 118 comments @ Alien Armageddon 4.34

The "upscaled" enemies are completely rebuilt. They are now a permanent addition because they have new code behaviors, animations, and features. We will not be going back to vanilla enemies.

Good karma+2 votes
sebabdukeboss20
sebabdukeboss20 - - 118 comments @ Alien Armageddon 4.34

Are you playing AA in its own folder with Duke3d.grp copied in?

Good karma+1 vote