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Comment History
seaport
seaport - - 24 comments @ Secrets, Path Finding and a Few Other Things

Hi, glad you like the intros :)

Good karma+1 vote
seaport
seaport - - 24 comments @ Smith and Winston gameplay

It's taken a while but as you can see from our latest video we now have co-op in :)

Good karma+1 vote
seaport
seaport - - 24 comments @ Smith & Winston

Cheers for the comment, and thanks for adding us to your favourites :)

Good karma+1 vote
seaport
seaport - - 24 comments @ Exclusive Game Play video. It Finally Happened! 2

Thanks for the comment, glad you like the bouncy physics though at the moment we do have a teeny tiny, very occasional bug where sometimes the vehicle bounces so high it leaves the level, we'll need to fix that :)

Good karma+1 vote
seaport
seaport - - 24 comments @ New Multiplayer Co-op

Thanks for the comment its very much appreciated, glad you liked what we've done :) we'll be updating with some more news soon

Good karma+1 vote
seaport
seaport - - 24 comments @ New Multiplayer Co-op

thanks very much for your comment :) I'm glad you liked it

Good karma+1 vote
seaport
seaport - - 24 comments @ AWKWARD TODD - DevLog #4: The Essence of Awkward

I really like the look of this, interesting idea. I especially like the main characters walk cycle :)

Good karma+4 votes
seaport
seaport - - 24 comments @ Wilds River 4

looking good, some great looking rocks:)

Good karma+2 votes
seaport
seaport - - 24 comments @ SnW Promotional Shots

Thanks for your comment, glad you like it :)

Good karma+1 vote
seaport
seaport - - 24 comments @ She is, not you

I really like your death mechanic, it's an elegant idea and could lead to some really interesting game-play

Good karma+2 votes
seaport
seaport - - 24 comments @ Smith & Winston

Glad you like it :)

Good karma+1 vote
seaport
seaport - - 24 comments @ Smith and Winston Gameplay, New Models and Turrets

Thanks for the comment, glad you like the voxels they can be a bit divisive sometimes

Good karma+2 votes
seaport
seaport - - 24 comments @ Four Realms

This is looking good, really like the new box art but my favorite bit is the mice guards

Good karma+3 votes
seaport
seaport - - 24 comments @ Levels, turrets and Bosses

Thanks for tracking us, now that you mention it some of the the turrets thrusting up out of the ground could be seen as a little suggestive :)

I cant say it was intentional but thinking about it there's long been a sexualized part to a lot of alien designs, I'm guessing H.R Giger's work being the most famous example

Good karma+1 vote
seaport
seaport - - 24 comments @ Levels, turrets and Bosses

Thanks glad you liked it, was a real nightmare animating the legs though :)

Good karma+1 vote
seaport
seaport - - 24 comments @ Smith & Winston

Thanks glad you like it, Its taken a fair while, about a year and a half since we first started work on it to get to this stage. Though only Dazza, the programmer, is working full time on this, so that time could have been reduced.
Still I think we've got a year ahead of us until we're happy enough to release, though that wont be the end of it with further patching and updates. So in all about 2+ years but that does include building all the tools etc a more off the shelf approach would be a lot quicker

Good karma+1 vote
seaport
seaport - - 24 comments @ Smith and Winston Soft Body Dynamics

Hi, I don't want to give to much away, this is a technique we'll be using very sparingly but we wanted someway to show something that didn't belong, something completely alien to a voxel world.
So hopefully when players see us use soft body dynamics in a couple of places it'll be a bit of a surprise and give them pause for thought.

Good karma+1 vote
seaport
seaport - - 24 comments @ Tank Attack! Vehicles, Tanks, Destruction!

Don't be sorry about that, I thought your reply was great, I rather like the name Martin & Dupont :)

Good karma+1 vote
seaport
seaport - - 24 comments @ Tank Attack! Vehicles, Tanks, Destruction!

Glad you liked it, I see what you mean about the explosions on the walls, we'll stick that on the list of things to look at, its quite a long list now

Thanks for the name suggestions, the Smith and Winston actually comes from name of the main protagonist in George Orwell's novel '1984', though our game doesn't quite share the same bleak vision of the future, we'll probably try to get some more references to it in there.
Thanks again for taking the time to comment and bon courage

Good karma+1 vote
seaport
seaport - - 24 comments @ Background Creatures

Cheers Karl, I'm a fan of butterflies, I don't think enough games feature them but next update we’ll definitely be back to the explosions, bombs etc

Good karma+1 vote
seaport
seaport - - 24 comments @ New Enemies

Thanks! glad you like it

Good karma+1 vote
seaport
seaport - - 24 comments @ TouchTiltGames

This looks great, my kid would love this, diggers and dumpers being his favorite thing.....after chocolate :)

Good karma+1 vote
seaport
seaport - - 24 comments @ New Enemies

Thanks :)

Good karma+1 vote
seaport
seaport - - 24 comments @ New Enemies

Cheers! glad you liked it :)

Good karma+1 vote