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Stuart Bradley joined

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sbnewsom
sbnewsom @ 3D Realms’ Hexen-Inspired GRAVEN Enters Early Access Today

If only it felt like it had character. Based on the reviews, EA is just a slightly improved version of the demo freely available. And they said it pretty much lacks any sort of idea of the game showing any creativity or personality.

Good karma+1 vote
sbnewsom
sbnewsom @ Why there should be more "Asset Flips"

This isn't asset flip. This is more 'properly using assets that are either freely available or purchase'.

Good karma+6 votes
sbnewsom
sbnewsom @ PROSPECTIVE NAME CHANGE - it is up to you.

The name G-String always made me think of well, a g string. The game looked so good and it felt weird to have such a commonly used term by the populace as a title. Felt...cheap. I know people "got use to it", but it doesn't change the fact that it WILL be perceived differently by other people. Its not what the developer wants. But more how they want people to see their product. Next game should be D-Nutz. A cyberpunk dystopia where Digital Nuts populated the cities of the world, with a weird side effect...turning people insane. :P

Good karma+5 votes
sbnewsom
sbnewsom @ Ravenholm Demo avaliable

If the sound you're describing is what i'm thinking...its a common thing in goldsrc. lol

Good karma+2 votes
sbnewsom
sbnewsom @ First Uncertain: Episode 2 Video Unveils All-Star Voice-Over Cast

So excited for this! Finally a continuation! :D

Good karma+3 votes
sbnewsom
sbnewsom @ September Media Release

Sometimes you gotta change things for the sake of "unrealistic design decisions that seemed appropriate at the time because it looked cool"

Good karma+4 votes
sbnewsom
sbnewsom @ Paranormal Intelligence Bureau - Coming in 2018

Great work. Always wanted a paranormal styled Xcom. :D

Good karma+3 votes
sbnewsom
sbnewsom @ [Fallout: New California] Action Trailer is Out!

Congrats on a job well done. Really excited for the release date trailer. This might be my only reason to return and finally finish the New Vegas DLC. :D

Good karma+2 votes
sbnewsom
sbnewsom @ The First 48 Hours of Crowdfunding Campaign

Well...now I can't wait to wishlist this on Steam. Love the Graham and Space Marine parodies. :D Already a fan of all of the work done so far. Good luck on the Campaign!

Good karma+1 vote
sbnewsom
sbnewsom @ The Phantom of the Opera (WIP adventure for GZDoom) Development showcase #3

Love the idea. I've been wanting to tackle a proper Phantom interactive experience myself, but I haven't ironed out exactly how i'd do it. Someday I want to incorporate the musical aspect, but that'd be even more difficult.

From your project, the first thing I thought of was Realms of the Haunting. If you can mix up the action aspect with puzzle solving and adventure elements, then you'd have a pretty awesome product.

Keep up the good work! :D

Good karma+2 votes
sbnewsom
sbnewsom @ Progress Update #1

It'll only really work if the combine and civs are REMADE to the look and feel of a classic GoldSrc game. Right now....its looks like Source on Low...still cool but for those of us that LOVE the lok and feel of the goldsrc engine, it'd be cool to see even more Demaking going on. :)

Good karma+1 vote
sbnewsom
sbnewsom @ They Hunger: Lost Souls

Did you know a lot of games near completion and never get released? Yeah, there is a difference between being full of it and sh*t hitting the fan and effing over the project.

Good karma+3 votes
sbnewsom
sbnewsom @ SPONSORED: Up Your Game with the G810 Mechanical Keyboard

Absolutely, though newer ones are better mainly because most of them are MUCH easier to clean.

Good karma+3 votes
sbnewsom
sbnewsom @ Skeleton Barrels!

Dust cloud moreso than Explosion. Explosion would be a lil too drastic. Cool nonetheless. :D

Good karma+3 votes
sbnewsom
sbnewsom @ 3 years and counting

There is no reason for it to be sad for the project to leave Source to another engine. Source was made in a time where the only valid free alternative was Unity *shutters*. Now developers have access to such a free alternative that is bleeding edge and AAA quality. Even Unity can't offer that without buying a **** load of assets and plugins just to match quality, let alone the horrendous material system. Dragonlord's forlorn warning is just something that happens to projects with poorly managed from the beginning. Meaning if you're in-capable of restraint, it doesn't matter what engine you use, you're going to mess up.

So, very glad you're making the transition to UE4. Especially now that 4.13 was just released today. Best of luck!

Good karma+4 votes
sbnewsom
sbnewsom @ Hallways, J. J. Abrams mode

Hahaha! Oh, because thats still a joke. I get it.

Good karma+1 vote
sbnewsom
sbnewsom @ Orwell - Invading Your Privacy Late 2016

Great premise, beautiful art direction and excellent trailer. I'm really looking forward to this game.

Good karma+4 votes
sbnewsom
sbnewsom @ Big Publishers and a Small Mod

The thing is, you can be inspired by something and not mention what inspired it. People fail to understand that is not stealing. Every work in existence in the modern age is inspired by something without needing to specify what inspired you. I loved this mod, but I'm not so shallow to think such a thing is plagiarism or theft. It just shows how big the blinders are on people who just want to get angry over something. Then people bitch when they get a cease and desist from the company of the IP. All I see are people flocking to someone who is accessible to them. When it's a big company, they act like they are some big monster.

Nothing but hypocrisy.

Good karma+1 vote
sbnewsom
sbnewsom @ Doom 3: Redux

Its 2016. Game came out in 2004. Time for an upgrade.

Good karma+3 votes
sbnewsom
sbnewsom @ HTC Vive Consumer Edition Price Revealed: $799

"OMG VR IS DEAD. NO ONE IS GOING TO BUY. KILL IT WITH FIRE. DON'T TELL ME WHAT TO DO!" - Every Youtube, Facebook, Tumblr, Reddit comment on the internet.

Can't wait for VR to become the norm so I can stop here people like that whine over and over about the price.

Good karma+1 vote
sbnewsom
sbnewsom @ HL:R Post-Mortem

A post-mortem is generally written post-release, documenting the pros and cons of production, what could of been done better and without, on top of what was done right. Dissappointed to see nothing of the sort. Then again, this isn't Gamasutra. lol

Good karma0 votes
sbnewsom
sbnewsom @ The road to Pripyat Mod : Call of Pripyat

Would look great without a sharpen filter. It always makes things look like a Photoshop mess.

Good karma+1 vote
sbnewsom
sbnewsom @ How long have you been modding?

You don't have to learn to mod anymore. You just have to learn how to make games, which in turn help you mod games. People want to create original content now, leading into making games they can sell and not mods that require the ownership of a game. Different kind of world now. I don't mind it.

Good karma+2 votes
sbnewsom
sbnewsom @ ModPack DOOM Edition

They were also made before mods changed the core code of the game so they these were a lot more compatible than you would think.

Good karma+2 votes
sbnewsom
sbnewsom @ Aliens TC

Same installation instructions as EVER DOOM MOD.

Good karma+5 votes
sbnewsom
sbnewsom @ They Hunger: Lost Souls

Not a mod, but a full game.

Good karma+2 votes
sbnewsom
sbnewsom @ They Hunger: Lost Souls

It always seems more appealing to us more than the developers.

Good karma+3 votes
sbnewsom
sbnewsom @ Scene

Thats like saying, reality still feels like reality for some reason.

Good karma+2 votes
sbnewsom
sbnewsom @ Character - NGraphic filter (NEYA-7)

Its the cryengine....of course.

Good karma+2 votes
sbnewsom
sbnewsom @ Volumetric explosion for two

So my question is, how does the explosion end? You have the transition between the start and end but how does it transition between end to nothingness?

Good karma+1 vote
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