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SeaPort Tycoon #16 Update - Optimize-Test-Repeat!

SeaPort Tycoon #16 Update - Optimize-Test-Repeat!

SeaPort Tycoon

SeaPort Tycoon moves on! Today's update #16 is dedicated to optimizing and minor visual changes. Enjoy and don't forget to wishlist the game on Steam...

SeaPort Tycoon #15 Update - Size Matters!

SeaPort Tycoon #15 Update - Size Matters!

SeaPort Tycoon

SeaPort Tycoon moves on! Today's update #15 is dedicated to big ships. Enjoy and don't forget to wishlist the game on Steam! Thanks!!!

SeaPort Tycoon #14 Update - Deep Sea!

SeaPort Tycoon #14 Update - Deep Sea!

SeaPort Tycoon

SeaPort Tycoon moves on! Today's update #14 is dedicated to terraforming under the sea. Enjoy and don't forget to wishlist the game on Steam! Thanks!!!

SeaPort Tycoon #13 Update - Port'n'Docks!

SeaPort Tycoon #13 Update - Port'n'Docks!

SeaPort Tycoon

SeaPort Tycoon moves on! Today's update #13 is dedicated to simply playing it and checking the different types of docks. Enjoy and don't forget to wishlist...

SeaPort Tycoon #12 Update - Traffic Jams!

SeaPort Tycoon #12 Update - Traffic Jams!

SeaPort Tycoon

SeaPort Tycoon moves on! Today's update #12 is dedicated to traffic jams and truck queues to load and unload. Enjoy and don't forget to wishlist the game...

SeaPort Tycoon #11 Update - Wires and Coal

SeaPort Tycoon #11 Update - Wires and Coal

SeaPort Tycoon

SeaPort Tycoon moves on! Today's update #11 is dedicated to some more screenshots of the game. Just finalized some work on wires and coal ports. Enjoy...

SeaPort Tycoon #10 Update - Seeds for Maps, Trees and Grass

SeaPort Tycoon #10 Update - Seeds for Maps, Trees and Grass

SeaPort Tycoon

SeaPort Tycoon moves on! Today's update #10 is dedicated to some more screenshots of the game. Just finalized the seeds algorithms to generate random...

SeaPort Tycoon #9 Update - Polishing and Economy

SeaPort Tycoon #9 Update - Polishing and Economy

SeaPort Tycoon

SeaPort Tycoon moves on! Today's update #9 is dedicated to polishing visuals, first insights into commodities and some thoughts about the economy of the...

SeaPort Tycoon #8 Update - Sending 2.000 Trucks to Port

SeaPort Tycoon #8 Update - Sending 2.000 Trucks to Port

SeaPort Tycoon

SeaPort Tycoon moves on! Today's update #8 is dedicated to the implementation of multi-threading and testing it with 2.000 trucks. Enjoy and don't forget...

SeaPort Tycoon #7 Update - Steam Store Page Release

SeaPort Tycoon #7 Update - Steam Store Page Release

SeaPort Tycoon

SeaPort Tycoon moves on! Today's update #7 is dedicated to the first trailer and Steam Store Page - Make sure to add the game to your wishlist! Thanks!

SeaPort Tycoon #6 Update

SeaPort Tycoon #6 Update

SeaPort Tycoon

SeaPort Tycoon moves on! Today's update #6 is dedicated to the very first gameplay video. Enjoy!

SeaPort Tycoon #5 Update

SeaPort Tycoon #5 Update

SeaPort Tycoon

SeaPort Tycoon moves on! Today's update #5 has been dedicated to streets and gas and oil docks. Enjoy!

SeaPort Tycoon #4 Update

SeaPort Tycoon #4 Update

SeaPort Tycoon

SeaPort Tycoon moves on! Today's update #4 has been dedicated to trees and their specific function in the game. Enjoy!

SeaPort Tycoon #3 Update

SeaPort Tycoon #3 Update

SeaPort Tycoon

SeaPort Tycoon moves on! Today's update #3 shows further features within the game. Have fun!!!

 SeaPort Tycoon #2 Update

SeaPort Tycoon #2 Update

SeaPort Tycoon

SeaPort Tycoon moves on! Today's update #2 shows the development progress that has been done so far. Check it out!

SeaPort Tycoon #1 Update

SeaPort Tycoon #1 Update

SeaPort Tycoon

SeaPort Tycoon - Brings You More Chaos To Your Life.

CitiesCorp Concept - Released on Steam

CitiesCorp Concept - Released on Steam

CitiesCorp Concept - Build Everything on Your Own

Finally the game has been released on Steam. Check it out if you like!

CitiesCorp Concept - I DO 4 U – U DO 4 ME!

CitiesCorp Concept - I DO 4 U – U DO 4 ME!

CitiesCorp Concept - Build Everything on Your Own

An update about the progress of the game development AND a concept how projects could improve their visibility.

New Buildings Can More…

New Buildings Can More…

CitiesCorp Concept - Build Everything on Your Own 2 comments

Ideas behind the buildings of CitiesCorp Concept affecting the gameplay itself. Check out the current status of the gamedev.

CitiesCorp Concept - Testing GamePlay

CitiesCorp Concept - Testing GamePlay

CitiesCorp Concept - Build Everything on Your Own 4 comments

The result of today's testing session: A village with 663 inhabitants and a huge budgetary minus ... whatever.... :-)

CitiesCorp Concept - The Ugly Duckling

CitiesCorp Concept - The Ugly Duckling

CitiesCorp Concept - Build Everything on Your Own 12 comments

Straight from the development console: Check out how a game can change visually within some few months. CitiesCorp Concept was initially a project having...

CitiesCorp Concept TestCity Gameplay Uncut and Update on Polishing

CitiesCorp Concept TestCity Gameplay Uncut and Update on Polishing

CitiesCorp Concept - Build Everything on Your Own

CitiesCorp Concept - Build Everything On Your Own is a game, created from a passionate citybuilder for passionate citybuilders, focusing on adding new...