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Got a degree in games design, aiming to improve in 3d modelling and game design. Mainly use: Blender Substance Designer/Painter Unreal Engine 5. Hoping to make many different types of games.

Comment History  (0 - 30 of 217)
Ronnie42
Ronnie42 - - 217 comments @ Resident Evil 2 HD Reprint

Hope this leads to a full release. Odd that isn't moved to Ue5 but still looks great.

Good karma+1 vote
Ronnie42
Ronnie42 - - 217 comments @ Star War of the Treks- New Mod Announced!

(buried)

Still technically click-bait as it's been reported as new, has not been removed.

Good karma-7 votes
Ronnie42
Ronnie42 - - 217 comments @ Star War of the Treks- New Mod Announced!

April 2nd.......clickbait.

Good karma-4 votes
Ronnie42
Ronnie42 - - 217 comments @ Ronnie42

Maybe someday. Nothing is being worked on at the moment. Been too busy plus being more focused on my survival horror project, other projects like the Sonic prototypes.

Good karma+2 votes
Ronnie42
Ronnie42 - - 217 comments @ Ronnie42

Depends on the question.

Good karma+1 vote
Ronnie42
Ronnie42 - - 217 comments @ Them & Us - Development Journal

The coop with fixed camera's and/or ots as a choice sounds interesting. Hope you make a sequel on UE4 next with more ports since loved old school horror.

Good karma+2 votes
Ronnie42
Ronnie42 - - 217 comments @ SPV3 for Halo CE

Followed this off-site for a while, nice to see it finally on here.

Good karma+1 vote
Ronnie42
Ronnie42 - - 217 comments @ Reason this project has slowed down

I get where you're coming from but maybe Blueprints with UE4 might be easier for you,I'm mostly working on solo projects myself, well UE4 seems more friendly to work on than most.

Good karma+1 vote
Ronnie42
Ronnie42 - - 217 comments @ Reason this project has slowed down

It's nice to see this still going but wouldn't it be easier to port to UE4 or Unity?. Not sure if this will work but I've had strange issues before. You could try exporting it out then re-importing it as new blend file then use the new file to export out again due to weird glitch's. Had similar problem before when using Blender but not sure if using Max/Maya but done similar things in past that have fixed issues for me.

Good karma+1 vote
Ronnie42
Ronnie42 - - 217 comments @ Tomb Raider: The Dagger of Xian

Nice to see a proper Tomb Raider game, so much better than the reboot.

Good karma+2 votes
Ronnie42
Ronnie42 - - 217 comments @ Resident Evil 3: Restoration Project

Cool, how about Xbox One controller support?, couldn't get the controller to work for me.

Good karma+2 votes
Ronnie42
Ronnie42 - - 217 comments @ Resident Evil 3: Restoration Project

Keep up the good work. It's great to see proper support for the classic's. Curious but will Re2 get similar restoration?

Good karma+2 votes
Ronnie42
Ronnie42 - - 217 comments @ Doomsday (working title)

Thanks, hoping to improve as much as possible, I'm thinking of watching some old George Romero movies to help get ideas but I did re-watch the Evil Dead remake recently.

Good karma+1 vote
Ronnie42
Ronnie42 - - 217 comments @ Doom 1 under 1 level.Version 3

I wouldn't say given up but more it burnt me out so had to take a break, I was literally doing completely new builds overnight, well it takes me ages to get anything done plus at the time I thought it was best to work on my other projects while I give the mod a break.

Good karma+1 vote
Ronnie42
Ronnie42 - - 217 comments @ StrikeForce Kitty on Steam

If it was Sega it might have been ok but Nintendo arent great with these things.

Good karma+1 vote
Ronnie42
Ronnie42 - - 217 comments @ StrikeForce Kitty on Steam

Seems like it's going to get hit by copyright. Sega probably be fine but Mario outfits...it's odd that the dev put this in, when the game itself looks like it could have done without them getting copyright notes. :/

Good karma+1 vote
Ronnie42
Ronnie42 - - 217 comments @ Doom 64: Retribution

Looks pretty good, I really should play this someday since love classic Doom.

Good karma+1 vote
Ronnie42
Ronnie42 - - 217 comments @ Open World Doom mod adding all Ultimate Doom levels as 1 single level

I believe I've mentioned this before, Brutal Doom has been compatible with the mod or at least it used but it's been a while since tried it.

Good karma+1 vote
Ronnie42
Ronnie42 - - 217 comments @ Doom 1 as 1 level, Doom 2 as 1 level

It's on hold until I feel comfortable revisiting the project. Been pretty busy plus programming for me is difficult since I'm not a programmer, my aim for the project is mapping so if there are issues that can only be fixed by programming then I'll put it on hold until I can revisit the project. I haven't really been actively working on the project for a while, I don't want to rush out a new build plus currently learning new skills for my other project. I'm not disappearing anytime soon like users do on the site so I wouldn't say the mod is dead and will post any updates on my main profile when I'm ready.

Good karma+1 vote
Ronnie42
Ronnie42 - - 217 comments @ Silver In Sonic X!

Looks pretty cool, shame Sonic X didn't include Silver eventually.

Good karma+1 vote
Ronnie42
Ronnie42 - - 217 comments @ Thoughts on VRDB.com our new site?

I think the term "don't fix if it isn't broken" comes to mind.

Good karma+16 votes
Ronnie42
Ronnie42 - - 217 comments @ Redout

Looks interesting, kind of looks like Star Wars Pod Racing. :)

Good karma+2 votes
Ronnie42
Ronnie42 - - 217 comments @ Doom 1 as 1 level, Doom 2 as 1 level

The only software needed for making this mod was Doom-builder, no extra programming was needed, it's more about mapping out the levels correctly, compiling the builds. Anyone with a lot of time could actually do what I do. I just experiment with the mod to see what I could do with the project.
Hope this helps:
Doombuilder.com

Good karma+1 vote
Ronnie42
Ronnie42 - - 217 comments @ Doom 1 as 1 level, Doom 2 as 1 level

Wasn't aware of this, I may need to look into this at some point. Glad to see you like it so far. I had a release before but ended up bringing it back to TBD release since too much work to do for now to fix all the bugs in Doom 1, sadly Doom 2 was more unstable.

Good karma+1 vote
Ronnie42
Ronnie42 - - 217 comments @ Doom 1 as 1 level, Doom 2 as 1 level

Glad to hear you're enjoying the mod.

Good karma+1 vote
Ronnie42
Ronnie42 - - 217 comments @ Map: dm_iceworld_fun_bm_rc1 [Black Mesa]

Bit confused as to why it's called Ice world with no Ice....

Think Amon's right...it should be called Jungle World.

Good karma+1 vote
Ronnie42
Ronnie42 - - 217 comments @ BETA: Doom 2 compiled as one continuous level.

Yes I'm aware of this, have been trying to find a fix for the kill-bug issue which is why the next Doom 2 build is on hold until then.

Good karma+1 vote
Ronnie42
Ronnie42 - - 217 comments @ August Update

Shame this probably means starting from scratch with the 3d models but at least it's good to show off your work.

Good karma+2 votes
Ronnie42
Ronnie42 - - 217 comments @ Digimon World Project Ark

Shame since I was curious about this project.

Good karma+1 vote
Ronnie42
Ronnie42 - - 217 comments @ Resident Evil 2: Source

Seems to be good port of the maps. Does seem to lack the classic camera, zombies.

Good karma+1 vote