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Comment History
roamn
roamn - - 21 comments @ Until I'm Gone - 2008!

Hi

Dont worry, we have of course english translator and native english proofreader, who are translating the game itself. So you really dont have to worry about this issue. We really wont make this stupid mistake.

What can you read here is a text written just by me, quite in a hurry, it is NOT translated by our translator and it is NOT proofread by our proofreader. It just a message informing you about the progress. The english translation of the game, with which i do NOT have anything in common with is (check the ingame translations examples on our website) on a totally different quality level.

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roamn
roamn - - 21 comments @ Until I'm gone

Hi
Dont worry about that, it is not a big problem. BTW personally i dont like 1st person adventures, and UIG was from the begging drawn as a 3rd person adventure. When I see the first person adventures I almost everytime think about how much easier are the developers making their lifes. Because when you have a 1st person adventure, you dont have to handle the characters, the main character model+animations, collision geometry/model etc... And hey, you can always say, that this all is made just to make the player feel more "like in the game", and that its not a "-" but hey, its a big "+" Or simply: Make the best of a bad job... Not all 1st person adventures are of course made this way, but lets be honest to ourselves and think about the rest ones...

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roamn
roamn - - 21 comments @ Until I'm Gone: Info³

What I'm wondering about is why you always post the same two images with your news announcements. Why don't you show some other pictures? Is it, because the quality of the maps is getting better and better all the time?
----------What two images?I Just post it once, max. twice :-) )as far as i remember) . If you wannasee more pictueres, checkthe gallery on our page.
Yes, with time and our experience, the quality of the scenes grows.

It seems like you reached the limit for beautiful graphics on that engine and I'm looking forward to playing the game soon. I also tried to donate 5 bucks to your paypal, only to found out that my account got suspended. I'm kinda worried what's going on, but I hope to send you this huge amount of cash later ;-). ------------ Hehe :-), dont worry we will appreciate any help with the project!.

Good game! Great you could hang on to it until perfection/gold! ------- Yeps, thats what we gonna do, even that if causes more and more pucker on my face.

Cyberman-> :-D

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roamn
roamn - - 21 comments @ Until I'm gone

Practically all the screens are ingame (and yes they are pre-rendedered but still ingame)

Im glad you like the feeling of the game.

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roamn
roamn - - 21 comments @ -

Yes, that an ingame model.

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roamn
roamn - - 21 comments @ -

Yes, the game is 2.5D adventure point and click- that means pre-rendered backgrounds, and realtime 3D characters moving on them.

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roamn
roamn - - 21 comments @ Until I'm gone

To SolidSnake:) :

What do you mean, who gave it 9/10 or 10/10, and where, and what is it anyway :-)... ?

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roamn
roamn - - 21 comments @ Until Im Gone- NEW Screenshots!

Thanks to all, we appreciate it.
To " pvt.Johnson":
We are sorry, but we are using an WME engine (http://dead-code.org/home/), which doesnt support Mac OS.

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roamn
roamn - - 21 comments @ Until I'm gone

No have not got a publisher, this is a freeware game.

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roamn
roamn - - 21 comments @ Until I'm Gone- progress info and more

To lillbrorsan:
We definitely hope so, If it wont I'll do (as the leader of the project) probably suicide.

To CyberMan:
Yeah...well... i was to lazy to do this thing beyond in HTML code :-), if you "clickable" version of these screens, you must check this:
Farawaystudios.com

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roamn
roamn - - 21 comments @ Until I'm Gone- progress info and more

No, it isnt any kind of "pre-made" model (as you mentioned from POSER), we dont use this kind of stuff. But yes, ***** is there , we find it natural (and common) for (a statue of) Angel, yet it should also make the feeling of the scene and place it is made for, this is neverthless not evident, because this WIP model is out of context.

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roamn
roamn - - 21 comments @ Until I'm Gone- progress info and more

Yeah, definitely interesting :-D...

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roamn
roamn - - 21 comments @ Until I'm Gone- progress info and more

Thanks, if you want to see lerger variants (i think you meant this with "unclicable") you can visit the web, projects->gallery its all there. We dont have paypal yet but we are planing to make "something in this way".

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roamn
roamn - - 21 comments @ Until I'm gone

"2.5D" means 2D pre-rendered backgorunds, and real-time 3D characters on them.

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roamn
roamn - - 21 comments @ Until I'm gone

Thanks to all of you, for your support, its nice when you know, that some people are looking forward to your mod. We hope (and believe ;-) ) that you will like the story and atmosphere at least so much as you liked the screens :-).

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roamn
roamn - - 21 comments @ Until I'm Gone- New information, new screenshots, new Web...

We are doing what we can, and sometimes it almost hurts ;-).

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roamn
roamn - - 21 comments @ Until I'm gone

To: Dragonlord
Sorry but no chance for linux version at least not now.

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roamn
roamn - - 21 comments @ Release date delay, and new screenshots

We are glad you like it :-)

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roamn
roamn - - 21 comments @ Black Mesa

Im really looking forward to it!!!

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roamn
roamn - - 21 comments @ Until I'm gone

The scenes are 2d (pre-rendered) pictures, the characters are real-time 3D . Thx everybody for their interest :-)!

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roamn
roamn - - 21 comments @ Until I'm gone

Im glad you like it.
What do you mean with flaws? Anyhow, the main character has got a new version already.

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