Yes. Probably this week! ;)
Yes. Probably this week! ;)
Currently it's not planned, but i'm thinking something about that.
Thank you! :)
Eh Eh. "Unfortunately" (:P) i'm working on this game from 2 years. My indiegogo campaign was a disaster (obviously because nobody knew me). So i need to ask a little price, anyway, probably less than 5$. Thanks for your interest about it! :D
Yes. Resident Evil, Alone in the Dark, Silent Hill, Nightmare Creatures are my favourite horror games in 90s.
WOW! Thank you! :)
No. This is a new game inspired by 90's games. :)
I'm still working on it. Gameplay is a little different from 90's, it's "faster" than typical Resident Evil or Silent Hill.
Hi. I'm going to update new pictures in next days!
Some weeks ago the game got Greenlight! :D
I was really busy in last months! Thank you for your interest! :)
Thank You man for your feedback.
I will contact Desura about this thing.
Thanks again. :)
Hello. I'm still working on Alpha Build, and i don't think is enough good for a public demo. When the game will get a "good" build, i will release a demo. :)
Thank you for your interest about Project Night.
Coming soon Project Night v0.1.14 with many (small) updates from feedback.
Now there's v0.1.13, that is better than v.0.1.12. ;)
Project Night v0.1.13 now available.
I agree. Anyway, you can simple aim pressing "space bar" (aim) + "a" (turn left) or "d" (turn right).
It's simple and sure need other work. ;)
After feedback from videogamers, i've choice to change something in Project Night.
I will update the game in next days. Thank you!
Yep, it's inspired by horror games from 90s (if you've played silent hill or resident evil on PSOne, with joypad there was a similar combination).
So, now the monster is still really fast, or you can kill it? What is your alpha build (v.1.12)?
This is strange (about 100% of your Radeon 7970). Project Night runs very well on many pc config (including old pc config). Can you tell me (in PM) what is your config? The game works at 60fps? or 30fps?
Hello, thank you for the question. What is your build?
Sometime monster will attack you with high speed (i'm working for fix it). If you want kill it, you must aim and shoot it. Send me a PM, if you still have the problem, and i'll try to help you as i can. Thanks again.
Thank you AestheticGamer! I think that your post is really good and i'm agree with you.
About Disliked: The second level is still working progress, so, this is why you can't do a lot of things. I've inserted that level in the game because i want to show to gamers where i want pushing "Project Night".
Same for enemies, they are still in working progress.
Thanks again for support Project Night!
The new update is now available for Windows, Mac and Linux. :D
I've fixed some graphics glitches and deleted flying monster (i want change and get a better monster A.I.).
About monsters:
If monster kills you easily try to run away (shoot is not always the right way), because when you're enough far from them they stop to follow you.
Be careful to the flying monster, it's near impossibile to run away from him.
Keep calm and shoot when he's perfectly in your sight. ;)
Oh, thank you for your support! Yeah, i love the OST from videogames... ;)
Project Night (alpha build) v0.1.1 is now available on Desura. :)
- First level is redesigned in a shorter version (less "directionless").
- Some audio bugs fixed.
- Added Particle Effect near some lights (specks of dust).
Please, after you have played the game, contact me and tell me what you love or hate about the game, thanks!
Some people reporting to me that the game is not easy. If you think that is too hard or frustrating kills monsters, please tell me, and i'll set the game more easy in next update. :D
Oh, thank you for your support! I'm happy that you like this alpha build.
Yeah, i want recapture the 90s spirit! :D
I'm also happy that the game runs seamlessly on your Macbook (i've lost a lot of time for testing the game on macbook and older pc)! :)
Yep. I was thinking about a customization for the controls. Probably, if i will release the full game (crossing the fingers), i'll add something like that.
Thank you, again, for enjoy Project Night. ;)
Oh, thank you for the request (really appreciated). :)
Send me a PM, so we can talk about your request and thanks again. :)
If monster kills you easily try to run away (shoot is not always the right way), because when you're enough far from them they stop to follow you.
Be careful to the flying monster, it's near impossibile to run away from him.
Keep calm and shoot when he's perfectly in your sight. ;)
Yeah, i understand your point of view. ;)
It looks that is completely directionless, but it's not true.
Initially there's some puppets (or something like that, near the trees) with an arm...
If you look, in the distance, there's some small lights... if you follow this signs, you'll discover a lot of things. :D
Anyway thanks for the feedback, because i can change something in the alpha build, if other users report this "directionless".
Yeah, thank you for the support! :D
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