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American mod designer, founder of the Red Dawn Mod.

Comment History
RedDawnMod
RedDawnMod @ Assault Coop

How do you spawn NPCs in the editor? I added the target line as the readme said, but I can't access any new NPCs or NPC behaviours.

Good karma+2 votes
RedDawnMod
RedDawnMod @ S.T.A.L.K.E.R.: Wormwood

Even with 1.05b patch installed, tested it again, and Blind Dogs are still way too tough. I have a much easier time butchering other Stalkers than these pesky canines.

I suggest, as I said, their health and attack power both be lowered dramatically.

Good karma+2 votes
RedDawnMod
RedDawnMod @ S.T.A.L.K.E.R.: Wormwood

Best mod I've ever played for Call of Pripyat, but there's one daunting flaw: Blind Dogs are extremely overpowered.

One hit sends you into a critical bleeding state and takes away 1/3 of your health. If there are more than 3 of these bastards after you, you're basically dead, since they can absorb round after round of ammo; it's nearly impossible to headshot them, as they move too fast and constantly run circles around you. It wouldn't be so bad if they had to stop when attacking. Instead, as it is now, they basically run around you and instantly damage you and keep running, not stopping for but half a second.

Seriously, I find killing human enemies and other mutants (even Snorks!) vastly easier than killing Blind Dogs.

Suggestion: reduce their health DRAMATICALLY, reduce damage to 1/3 of what it is now, that way they can't kill you in 3 hits.

Good karma0 votes
RedDawnMod
RedDawnMod @ Red Dawn - Pre-Alpha African Infiltration Mission

Indeed, a current problem is I seem to have set the trigger range too wide. The player is expected to kill the patrol then reach it, but as-is, due to both distance and the night environment, the AI can't see the player. This will be fixed though.

Good karma+2 votes
RedDawnMod
RedDawnMod @ S.T.A.L.K.E.R. - Oblivion Lost 2010 Mod Pack

Nice job putting up broken ADrive links. Upload this to Rapidshare or Filefront (NOT in multiple parts, 1 install, please.)

Some of us don't want to use virus-filled torrents, either.

Good karma0 votes
RedDawnMod
RedDawnMod @ Red Dawn - Pre-Alpha African Infiltration Mission

For BAS - it has its own read-me, use that.

For my mod - place all the files in the .rar in your missions folder. For me, it's "Program Files\Codemasters\Operation Flashpoint\Missions\".

Good karma+2 votes
RedDawnMod
RedDawnMod @ Call of Pripyat Reloaded 0.7 [Outdated]

I'm not sure if the mod is working properly. There is no new main menu, barely any graphical changes, my performance has considerably dropped, and there, in general, appear to be no changes.

I moved the Gamedata folder to the CoP directory, nothing more than that.

Good karma0 votes
RedDawnMod
RedDawnMod @ Dominating Studios

Gentlemen,

Greetings from the Red Dawn Team! We are currently constructing a modification "OPERATION RED DAWN" for the game "OPERATION FLASHPOINT". We are currently looking for mappers and anyone skilled in advanced mission design. We have heard TA mentioned in the Bohemian Interactive Forums, and decided to come to you for assistance. If you will consider assisting us, please respond ASAP to this request.

Thanks, -Red Dawn Development Team, Leader: Charles

Good karma+1 vote
RedDawnMod
RedDawnMod @ Star Wars - Clone Wars mod Version IV "Demo"

- Ai has been enchanced so they use battledroids more often.

Finally. I was sick of seeing the Separatists use armies of 90% Tanks, 5% SBDs, 5% BDs, haha.

Good karma+1 vote
RedDawnMod
RedDawnMod @ 'Operation: Red Dawn'

Note, we DO have a download up, but the Moddb staff are currently authing it. Be patient.

Good karma+2 votes
RedDawnMod
RedDawnMod @ 'Operation: Red Dawn'

Thanks.

Good karma+2 votes
RedDawnMod
RedDawnMod @ Star Wars - Clone Wars mod Version IV "Demo"

Hello.

I have enjoyed playing your mod since 3.0, but one issue has always gotten to me. The Battle Droids are far too powerful compared to the Clones. I mean, they weren't useless in the movies, but the Clones definitely had more skill. In the mod, however, Battle Droids can often annihilate the Clones at little cost to themselves.

I suggest the Battle Droids be nerfed in health and their ability to take cover removed.

Thanks, -RedDawnMod.

Good karma+1 vote
RedDawnMod
RedDawnMod @ Red Dawn - Pre-Alpha African Infiltration Mission

Post any and all of your bug reports here!

Good karma+1 vote