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Comment History  (0 - 30 of 2,234)
Ninja_Nub[NOR]
Ninja_Nub[NOR] - - 2,234 comments @ [WIP] HD Models - Build 3

the april's fools is that it's just the download and not a joke

Good karma+17 votes
Ninja_Nub[NOR]
Ninja_Nub[NOR] - - 2,234 comments @ Call of Chernobyl HD Models Addon

no i did not, these are all copyrighted models hacked together, it says as much in the description

Good karma+3 votes
Ninja_Nub[NOR]
Ninja_Nub[NOR] - - 2,234 comments @ Ninja_Nub[NOR]

nah, that looks kinda stupid

wouldn't fit at all

Good karma+4 votes
Ninja_Nub[NOR]
Ninja_Nub[NOR] - - 2,234 comments @ Call of Chernobyl HD Models Addon

What? No. I've got school and I'm just tired of working on this. Also, memory issues finally started catching up big time, so I'm waiting for radium to be out for them memory improvements and that 64 bit.

Good karma+8 votes
Ninja_Nub[NOR]
Ninja_Nub[NOR] - - 2,234 comments @ Call of Chernobyl HD Models Addon

no i'm just a bit tired of this and i'll come back to it at a later date, i'm doing these for fun after all

Good karma+11 votes
Ninja_Nub[NOR]
Ninja_Nub[NOR] - - 2,234 comments @ Ninja_Nub[NOR]

It got taken down due to a copyright thing, I used some models from dayz, and bohemia doesn't much like when people use models from their engine.

Good karma+3 votes
Ninja_Nub[NOR]
Ninja_Nub[NOR] - - 2,234 comments @ Call of Chernobyl HD Models Addon

this ought to fix that issue, drop the ogf into gamedata/mesh/actors/stalker_neutral and overwrite

Cdn.discordapp.com

Good karma+3 votes
Ninja_Nub[NOR]
Ninja_Nub[NOR] - - 2,234 comments @ More Spetsnaz

will have to keep that in mind for later on, for now i just wanna focus on getting all the models replaced

Good karma+5 votes
Ninja_Nub[NOR]
Ninja_Nub[NOR] - - 2,234 comments @ Spetsnaz

i mean it really does depend on what other mods you're running, since this is pretty intensive on memory

i have been able to play four hours+ without a crash even with ao3 installed, though

Good karma+4 votes
Ninja_Nub[NOR]
Ninja_Nub[NOR] - - 2,234 comments @ More Spetsnaz

well some scripting would have to be done to replace the merchant models with less equipped models
and that's out of my realm of knowledge

Good karma+7 votes
Ninja_Nub[NOR]
Ninja_Nub[NOR] - - 2,234 comments @ Call of Chernobyl HD Models Addon

well i'll have to look into it more closely

Good karma+1 vote
Ninja_Nub[NOR]
Ninja_Nub[NOR] - - 2,234 comments @ Call of Chernobyl HD Models Addon

i'll have to look up for it, no idea why that stuff'd be happening
what other mods are you using?

Good karma+1 vote
Ninja_Nub[NOR]
Ninja_Nub[NOR] - - 2,234 comments @ TOSKA HD-MODELS | 1.0 [CoC 1.4.22 + CoM 1.0d]

You could have asked before you grabbed the assets from my pack, i appreciate the credits, and it's mostly ported content, but it's still stuff I set up, my man.

It would also be nice if you linked to the moddb page for the mod, too.

Good karma+20 votes
Ninja_Nub[NOR]
Ninja_Nub[NOR] - - 2,234 comments @ Call of Chernobyl HD Models Addon

must be a memory issues, like i mentioned in the addon, you're gonna have to check what other mods you have installed, or just not use this pack, since it's pretty memory intensive

Good karma+3 votes
Ninja_Nub[NOR]
Ninja_Nub[NOR] - - 2,234 comments @ Call of Chernobyl HD Models Addon

I will once the mod is all done, meanwhile I'm keeping this page up so I can post updates n ****

Good karma+5 votes
Ninja_Nub[NOR]
Ninja_Nub[NOR] - - 2,234 comments @ Mercenaries

that's because it's a camo top tucked into camo pants

Good karma+2 votes
Ninja_Nub[NOR]
Ninja_Nub[NOR] - - 2,234 comments @ Mercenaries

of course, eventually

Good karma+8 votes
Ninja_Nub[NOR]
Ninja_Nub[NOR] - - 2,234 comments @ [WIP] HD Models - Build 2

that should not be happening, i tested the **** ingame with the outfits addon
maybe the problem is on your end?
what mods do you have installed other than this one

Good karma+3 votes
Ninja_Nub[NOR]
Ninja_Nub[NOR] - - 2,234 comments @ Call of Chernobyl HD Models Addon

i'll note it down as something i might change, since there's 80+ variations :V

Good karma+7 votes
Ninja_Nub[NOR]
Ninja_Nub[NOR] - - 2,234 comments @ Call of Chernobyl HD Models Addon

as intended, theyre fastened to the molle straps on the abdomen

Good karma+5 votes
Ninja_Nub[NOR]
Ninja_Nub[NOR] - - 2,234 comments @ Shaping up

that is: they already look unique, and the actual clear sky assets still look fine, even alongside all the new stuff, so i won't be touching it

Good karma+2 votes
Ninja_Nub[NOR]
Ninja_Nub[NOR] - - 2,234 comments @ Shaping up

loner, any clear sky dudes will look unique, dont worry

Good karma+3 votes
Ninja_Nub[NOR]
Ninja_Nub[NOR] - - 2,234 comments @ Call of Chernobyl HD Models Addon

The next build will have the files separate, in the meantime you can just delete the configs folder in the current wip build

Good karma+7 votes
Ninja_Nub[NOR]
Ninja_Nub[NOR] - - 2,234 comments @ [WIP] HD Models - Build 1

read the banner

Good karma+2 votes
Ninja_Nub[NOR]
Ninja_Nub[NOR] - - 2,234 comments @ Call of Chernobyl HD Models Addon

it's purely a visual addon
the config addon only works without the outfits addon, and sets it so merc, monolith and freedom rookies have unique outfits instead of the base rookie one

Good karma+6 votes
Ninja_Nub[NOR]
Ninja_Nub[NOR] - - 2,234 comments @ New rookie and bandit models

that's some neat **** brother, if you want, i can send you some of the object source files so you don't have to fiddle with decompiling

Good karma+1 vote
Ninja_Nub[NOR]
Ninja_Nub[NOR] - - 2,234 comments @ Loner Variations

You'll just have to deal with it
Besides, KLMK suits would more than likely be common with loners

Good karma+3 votes
Ninja_Nub[NOR]
Ninja_Nub[NOR] - - 2,234 comments @ Call of Chernobyl HD Models Addon

freedom might(or may not, since they're already very distinctive with the flecktarn), and the military will, but bandits have the same thing going as the loners despite having leader figures, and you can see that in the games, with various groups of bandits having different goals

Good karma+9 votes