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RAMPAGE572

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Comment History
RAMPAGE572
RAMPAGE572 - - 23 comments @ We found a way to give Woolfe a touch of magic!

Looking great so far.. congrats on the loan. I hope all goes well for you guys :)

Good karma+1 vote
RAMPAGE572
RAMPAGE572 - - 23 comments @ Solarix Code has reached Bug-Fixing stage

NICEEEEEEEEEEEEEEE :)

Good karma+1 vote
RAMPAGE572
RAMPAGE572 - - 23 comments @ Project Aron

Sorry to here that man

Good karma+1 vote
RAMPAGE572
RAMPAGE572 - - 23 comments @ Sometimes the hardest work is done behind closed doors

Nice, can you use the objects to fend off enemies?

Good karma+1 vote
RAMPAGE572
RAMPAGE572 - - 23 comments @ GRIN's Woolfe Greenlit by Steam

Excellent milestone for you guys. Congrats

Good karma+2 votes
RAMPAGE572
RAMPAGE572 - - 23 comments @ Main character running animation.

That looks so cool hahaha nice

Good karma+2 votes
RAMPAGE572
RAMPAGE572 - - 23 comments @ Kholat Screenshots

Lol Skyrim will never look this good

Good karma+1 vote
RAMPAGE572
RAMPAGE572 - - 23 comments @ Liberico - New Map Concept

Nice :)

Good karma+2 votes
RAMPAGE572
RAMPAGE572 - - 23 comments @ Liberico - New Map Concept

Looks nice cant wait to see footage of it, if the map gets made

Good karma+2 votes
RAMPAGE572
RAMPAGE572 - - 23 comments @ Perturbia is comming together really fast!

Looks nice so far, there are a few things I think in the first look video that need to be changed/tweaked.

- The walking sound (to loud and weird)
- Breathing while running (is what it looked like) should be longer breaths and actually sound like the character is tired out.
- @18-26secs theres a weird what looks to be an LOD/draw distance going on with the shadows/darkness
- Hand model needs to be retextured
- Torch model needs to be retextured
- Torch lighting has no progression (ie the light from the torch is a circle and doesnt fade out around the point of impact)

Other than that it looks great so far and I cant wait to see more, nicely done

Good karma+2 votes
RAMPAGE572
RAMPAGE572 - - 23 comments @ Caffeine Gameplay Update + 1080p

Yeah I agree with ENP, nice concept for a game however the lens flares are way to huge for the given light source which doesnt actually have cast of lighting to help with the lens flare effect.

The blood as mentioned by ENP also looks sort of weird..

The shadow (block with no distinct object/monster characteristics) at 1:40 moves across the screen before the sound plays

The table, chairs and the kitchen area are not scaled to proper life size proportions.

The water drop sound near the end ((when the player drops into the water) sounds to generic, I think it needs a bit more of an ompff to it, it sounds like you took a huge dump.

However the presentation/concept of this project is outstanding for a single person project. I hope to see more in the future.

Good karma+1 vote
RAMPAGE572
RAMPAGE572 - - 23 comments @ MedLabs

That guy should move around and scream while getting worked on :) that would be insane

Good karma+1 vote
RAMPAGE572
RAMPAGE572 - - 23 comments @ Woolfe on Steam Greenlight

Cant wait for this game guys it looks great :)

Good karma+2 votes
RAMPAGE572
RAMPAGE572 - - 23 comments @ Project Aron

Nice concept, Is this game still in development

Good karma+1 vote
RAMPAGE572
RAMPAGE572 - - 23 comments @ Frag Man Ted

Do you need help with testing at all

Good karma+1 vote
RAMPAGE572
RAMPAGE572 - - 23 comments @ Euthanasia Patch#1

Lol patch 1... yet no actual game download... well thats lovely

Good karma+1 vote
RAMPAGE572
RAMPAGE572 - - 23 comments @ Salvage

Looks awesome, sent you a PM :)

Good karma+1 vote
RAMPAGE572
RAMPAGE572 - - 23 comments @ Chekhov-13

Looks awesome so far, sent you a PM :)

Good karma+1 vote
RAMPAGE572
RAMPAGE572 - - 23 comments @ Confront - Multiplayer First Person Shooter

Looks awesome so far guys, Sent you a PM :)

Good karma+1 vote
RAMPAGE572
RAMPAGE572 - - 23 comments @ Exit

Hi,

Do you need any play testers. If so I can help out in that regard

Good karma+1 vote
RAMPAGE572
RAMPAGE572 - - 23 comments @ Amber Psychosis

Hey mate, if you need any help with recording I can help you out if you want just add me on steam Steamcommunity.com

Good karma+1 vote
RAMPAGE572
RAMPAGE572 - - 23 comments @ Shall We Resolve This Dissonance?

Yeah I feel the same way, not only can sound and music help drive the narrative but it can also bring out emotions that are intended to help with immersing the player. Most games these days either make sound/music to loud for scares if its a horror game or the audio just makes no sense for the world/environment.

I personally like hearing all objects, ie gears etc, and on top of that the environmental noise as well I think i get more into the game if the sound makes sense rather than slapped together like some of these other indie games.. not poking at names. Keep up the good work guys and I cant wait to play it.

Good karma+2 votes