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Aspiring Level Designer, @[Reto-Moto](groups:reto-moto:5803) Insider, Artist

Comment History  (0 - 30 of 51)
RadicalEdward2
RadicalEdward2 - - 51 comments @ Rhen Var Outpost

I love this map! I just wish there was a CW era version.

Good karma+1 vote
RadicalEdward2
RadicalEdward2 - - 51 comments @ Sereja's Endor: Bright Tree Village

Also, I like that the GC era is basically an early version of the DICE BF2 survival and night map lol

Good karma+1 vote
RadicalEdward2
RadicalEdward2 - - 51 comments @ Sereja's Naboo: Otoh Gunga

Love this map but, there is a bit of an issue where the enemy units will always spawn between command posts controlled by your faction so its almost impossible to hold all of the command posts. Basically, the moment you leave your command post, there's already an enemy that managed to spawn near your command post (despite them being nowhere near their actual enemy controlled posts).

Good karma+1 vote
RadicalEdward2
RadicalEdward2 - - 51 comments @ Sereja's Tatooine: Mos Eisley Spaceport

This map is an absolute banger! My only nitpicks with the map is that the clones have droid hands (due to the overload mentioned in the readme) and the ground uses a cracked dry dirt texture even though there's a perfectly good sand texture like the one used on Dune Sea. Also, the native faction feels OP because most of the time, they manage to take over most of the map so the reinforcement counter is always unbalanced even if your faction controls more than half of the map.

The only possible compromise I could see for fixing the droid arm issue on clones is maybe decrease the amount of neutral creatures around the map to decrease the likelihood of memory overload or decrease the number of units per faction spawned until the memory issue becomes less noticeable.
I play the map on-stream and don't notice any real lag I would assume the memory stuff is an editor related issue.

Good karma+1 vote
RadicalEdward2
RadicalEdward2 - - 51 comments @ Naboo: City of Theed

I tried running some tests like added the 'decreased sides' solution mentioned in the readme but that doesn't work. Either something was coded incorrectly or the map needs to be updated to run on the newest version of the game on steam. I know he's been MIA for a few years now but I'm still holding onto hope that he'll return (:

Good karma+1 vote
RadicalEdward2
RadicalEdward2 - - 51 comments @ Sereja's Endor: Bright Tree Village

I just realized that the CW era is based on the Ewoks: Battle for Endor movie! The attention to detail is amazing!
Also, I never knew the Blurrgs appeared as far back as Ewoks! If you ever return, you could use them to make a Ryloth map!

Good karma+1 vote
RadicalEdward2
RadicalEdward2 - - 51 comments @ Sereja2

I love your work! I hope you return to the BF1 community at some point or maybe even got a job in the game development industry!

Good karma+1 vote
RadicalEdward2
RadicalEdward2 - - 51 comments @ Army Men 2 Multiplayer Map Pack

How would I install the maps on a dosbox/virtual machine version of the game?
I'm not using the GOG or Steam version.

Good karma+1 vote
RadicalEdward2
RadicalEdward2 - - 51 comments @ Cato Neimodia (Elite Squadron) v2.0 FINAL

Was that invisible building removed? there was a building that didn't render that I and the AI would crash into constantly.
Edit: just saw that this update was from exactly a year ago. I just happened to click on it the exact day it came out a year later lol

Good karma+1 vote
RadicalEdward2
RadicalEdward2 - - 51 comments @ Empire : Classic Skins ( Skin Changer Feature )

I like how its sort of a recreation of the Dark Trooper pic from the old Battlefront 2 Pandemic website.

Good karma+1 vote
RadicalEdward2
RadicalEdward2 - - 51 comments @ CIS B1 Side mod

Back with another update: I tried installed the B1s from a different mod and isolated the issue.
I think the missing explosion is caused by the B2s in the Magnaguard spot because installing the cis side file from the 2019 B1 mod but leaving the cishell file from your mod unaltered still leaves the explosion effects missing.

Good karma+2 votes
RadicalEdward2
RadicalEdward2 - - 51 comments @ AI Hero Script

In galactic conquest, the enemy faction gets a hero even if they didn't purchase the Hero bonus and a random AI on your team will play as a hero even if you don't have a Hero bonus.

Good karma+1 vote
RadicalEdward2
RadicalEdward2 - - 51 comments @ Geonosis: Spire

I'm having that same problem.

Good karma+1 vote
RadicalEdward2
RadicalEdward2 - - 51 comments @ Sereja's Umbara: Shadow Forest

Any chance that you might officially port it to classic BF2?

Good karma+1 vote
RadicalEdward2
RadicalEdward2 - - 51 comments @ Fixed Geonosis Skybox and Lighting [XL Mode Fix]

so does this change the version in-game or add duplicate map just for Instant Action? I play alot of Galactic Conquest so seeing the broken skydome version of Geonosis is unavoidable.

Good karma+1 vote
RadicalEdward2
RadicalEdward2 - - 51 comments @ CIS B1 Side mod

Back with more feedback:
The B1's are missing the explosion effect from the grenades.
No idea why that's happening. I'm referring specifically to the ones replacing the B2s.

Edit: All the droid explosions are missing. The anti-armor droid's rocket launcher explosion too.

Also, maybe increase the fire rate of the B2s?

Good karma+2 votes
RadicalEdward2
RadicalEdward2 - - 51 comments @ Duro: Orbital City - Alpha

Its a great map but there are some areas by the garden atrium CP that you can get trapped in. Happens every time. There's also an area where I think you can fall through the floor but I don't remember where that happened. Its somewhere outside of the room with the scout bike.

Good karma+1 vote
RadicalEdward2
RadicalEdward2 - - 51 comments @ Jade Moon 1.1

Its nice seeing maps back when the old Clone Wars was just coming out. Its like looking back at a different era of the fandom (:

Good karma+1 vote
RadicalEdward2
RadicalEdward2 - - 51 comments @ Naboo: City of Theed

I would install but the fact that its an exe and not the usual zip makes me nervous.

Good karma+1 vote
RadicalEdward2
RadicalEdward2 - - 51 comments @ Kamino : Orbital Strike

After watching Bad Batch, I clicked cause I think the name predicted it lol

Good karma+2 votes
RadicalEdward2
RadicalEdward2 - - 51 comments @ Rhen Var: Outpost

Ngl I really wish this map had a Clone Wars version with the downed AT-TEs and LAATs. Its a fun map in Civil War but I just think of the Clone Wars era Rhen Var battle from that same game. Great map though!

Good karma+1 vote
RadicalEdward2
RadicalEdward2 - - 51 comments @ Xbox DLC Content for PC (Updated 22/02/24)

Ever since the DLC came out back in the day (back when they were called "download packs"), I've only seen screenshots of it. Does Asajj hold her sabers with two hands or both in one? Every screenshot I saw of her, she looked like she was holding them in one hand like a butterfly knife.

Good karma+1 vote
RadicalEdward2
RadicalEdward2 - - 51 comments @ Star Wars Battlefront 2 Xbox - Mod Map DLC Installers

I'm amazed that there's such a niche modding community like this.
Truly amazing ♥

Good karma+2 votes
RadicalEdward2
RadicalEdward2 - - 51 comments @ Sound Fixes, Temuera Morrison/SWBF1 Announcer VO

Is there a way to keep the BF2 CIS announcer? The mod replaces the Republic announcer and the CIS one.

Good karma+1 vote
RadicalEdward2
RadicalEdward2 - - 51 comments @ CIS B1 Side mod

I like this but, the audio for the B1 replacement is missing. So its just silent now.

Good karma+2 votes
RadicalEdward2
RadicalEdward2 - - 51 comments @ Slightly Better Stock Sides [UPDATED]

What about replacing the AT-TE rear machine gun with the BF1 rear gun? tbh, there's so many questionable decisions in BF2

Good karma+1 vote
RadicalEdward2
RadicalEdward2 - - 51 comments @ Slightly Better Stock Sides [UPDATED]

or even better (even though this would be asking for much) if the MagnaGuards could be replaced with Tactical Droids to make their loadout more acceptable. Just got into BF2 mods and they're amazing! They give me a reason to play more than just BF1 lol

Good karma+1 vote
RadicalEdward2
RadicalEdward2 - - 51 comments @ kamino arena 17

Another great map (I've been discovering your maps alot recently so that's why I'm popping up alot).

Its a great port but it needs some supply droid spawns at the starting points. Also, since this map could use turret spawns at the V-shaped vantage point nests on opposite ends of the map; one facing out per window.

Good karma+1 vote
RadicalEdward2
RadicalEdward2 - - 51 comments @ Sullust: Garrison V1

If you guys ever do the Geonosis map please use stick to the Phase 1 armor ^^'

Good karma+1 vote
RadicalEdward2
RadicalEdward2 - - 51 comments @ Sullust: Garrison V1

Its a good map but its lacking some stuff like vehicle spawns for the spider droid and I think the AT-RT.

Also the top of the energy collector (in the city) is missing a turret placement (the big Bespin Platform style turret). I think there were turret locations along the street too.
Also all the ammo/health droids are missing.

Good karma+1 vote