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Long live living creatures long and short :) See the world grow - and shrink.
more variety: fauna
Day night cycles added to engine, simulation complementing world time. Enjoy sunrise and sunset. :-)
development report: day & night
No (time) travel without time. In world time added to sim and GUI.
development report: time
The project has been split into two efforts: E1 custom engine, E2 compatibility layer
board decision: time machine splits into 2 projects
HannibalAI discontinued to bundle resources of the two ships for the new engine, HybridAI.
farewell hannibalai, aiye hybridai
Alive. Engine considerations. Pro and contra. Future. RTS RPG co-op Hybrid consequences. 0 B.C.E.
what is so great about pyrogenesis? weighing up engines.
An outline of the different kinds and parts of the campaign system is given. Starting with the types of maps and limits. Noting single- and multiplayer...
development report: campaigns #2
A club member talks about goals + fascination of living through history and adventurous journeys towards fulfilling worlddevelopment goals.
developer company: team portrait: jan (consul)
Some time before finalizing the DIY Java Server Pages open bookkeeping, balance tool, a preview insight into the rental contracts' finances is given.
developer company gives first insight into finances | capability system debugging
worlddevelopment lists vacancies animation | 2D | 3D artist, electronics engineer | coder | mathematician | generalist.
developer company is hiring: 3d artist / coder / generalist
The company (club) "worlddevelopment" has been founded. It has launched its operations.
developer company is forming 2: founded & launched!
The developers of 0BC, the club world development due to become registered in Germany are gathering. A logo has been created, will be described. A german...
developer company is forming 1: logo
Publishing free binaries on sourceforge.net to free funds for development. Mailing lists.
0 b.c. time machine on sourceforge
Our Virtuality, 3D studio acquired a physical base to finance, host, optimize development. A modular modification, extension manager, featuring automatic...
[quick info] what happened!
The time machine allows construction of roads to accelerate transport or travel, increasing the emphasis on strategy and diplomacy (e.g. to gain access...
development report: roads #1
The campaign system consists of several layers: low-detail, high-detail, boarding from one map to another and the storyline handling. This news is about...
development report: campaign system #1
Introducing the audio department of 0 B.C.. Theme Song Draft - Piano Part.
0 b.c. audio department & theme draft
The aura system has been recreated to allow for dynamic auras.
development report: aura rewrite
Once told an inventory/item system with animation compatibility (exchange weapons, shields and more on the fly) to be impossible, now here is the proof...
development report: inventory system #1
Transition animations on a per animation base, for maximum artistic flexibility and yet another efficiency boost.
development report: animation rework #2
Allow animations to play in the reverse direction. Allows artists to use the same animation for different purposes. e.g. mounting and unmounting a horse...
development report: animation rework #1
Several problems related to water rendering could be resolved.
fix: renderer weirdness
0BC uses libxml, which runs on a diversity of systems. The use of libxml has been reworked in such a way that both artists and all kind of other developers...
development report: xml rework
Using rewritten stackable entity system. Ykkrosh' plane code reworked, wildly jumping planes now belong to the past [fixed]. Eurofighter and self-propellant...
development report: proof of concept jet fighter
A proof of concept tank has been created to show that the engine is capable to simulate modern warfare.
development report: proof of concept tank.
0AD Council of Modders' Development Report of the Scion Development 0AD mod Rise of The East.
[rise of the east] monthly development report #1 (august)
Every first Sunday of a month, a new update will be presented.
regular content update
Development of The Bronze Age Mod has been resumed.
relaunch of aristeia
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