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Comment History  (0 - 30 of 32)
qubodup
qubodup - - 32 comments @ Dead Meets Lead Open Source and Map Editor

Cool! I see the code is under MIT license(?). What about art assets (3d, 2d, sounds, music, level geometry...?) Any chance something is under licenses that allow sharing some of it on Opengameart.org for example?

Good karma+4 votes
qubodup
qubodup - - 32 comments @ Dungeon Tactics

Cool to randomly see OGA art in a game on IndieDB!

Good karma+3 votes
qubodup
qubodup - - 32 comments @ Community integration

Wowsers.. who makes these awesome figurines for you? (Is there a blog post abotu that already perhaps? :) )

Good karma+1 vote
qubodup
qubodup - - 32 comments @ Dustforce

plus one

Good karma+2 votes
qubodup
qubodup - - 32 comments @ Maziaks

You could put it on OpenGameArt.org :)

I very much like all the visuals in the game. Is there a list of all artists and websites where you got the stuff from?

Cheers

Good karma+2 votes
qubodup
qubodup - - 32 comments @ Kelgar Alpha 0.1

1. Pretty
2. Crashes a bit on Linux (thanks for providing it for Linux though!)
3. Colorful and the music seems rather 'happy' - on the other hand one of your talk options is "what the hell" and the first NPC says that snakes "raped", which seems very violent for the visual/music setting and also seems nonsensical (unless snakes are not like real life snakes in this game)
4. The NPC's canine should say something :)
5. Not being to jump on the fire feels awkward (invisiblewallsitis)

I wish you success in the further development!

Good karma+1 vote
qubodup
qubodup - - 32 comments @ Nikki and the Robots

heh, you're faster to report about our 0.5 release than we are!

Good karma+2 votes
qubodup
qubodup - - 32 comments @ Nikki and the Robots

press shift ;)

Good karma+2 votes
qubodup
qubodup - - 32 comments @ DJ Quetzal (Quetzalcoatl)

LWJGL? Why no web-playable version? :)

Good karma+2 votes
qubodup
qubodup - - 32 comments @ Unknown Horizons 2011.3 Changes + Voiced Video

Great to hear! Thanks for letting us know.

Good karma+1 vote
qubodup
qubodup - - 32 comments @ New Overgrowth a157 video devlog

Yay.. linux... ^^

Good karma+2 votes
qubodup
qubodup - - 32 comments @ Nikki 0.4: cannons, sounds, sharing and downloading levels

About missing libstdc++-6.dll on Windows: A fix is in the works. For now you can download the dll for example from Box.net and unzip it to the nikki\ directory. Sorry about that.

Good karma+1 vote
qubodup
qubodup - - 32 comments @ Nikki 0.4: cannons, sounds, sharing and downloading levels

/me facepalms. Thanks for this reminder.. :)

Good karma+1 vote
qubodup
qubodup - - 32 comments @ Nikki 0.4: cannons, sounds, sharing and downloading levels

Thanks a lot for letting us know!

Good karma+1 vote
qubodup
qubodup - - 32 comments @ Nikki and the Robots

:D soooooooooooon....

Good karma+3 votes
qubodup
qubodup - - 32 comments @ Helena The 3rd Linux Demo

This actually worked on my Arch Linux 64bit, I'm surprised! :)

I saw info about H3rd before but was put off by the graphics and the grass texture really is not pretty.

I kind of like the controls though and the switching between sidescrolling/3d.

The jumps in 3d are very hard though. Please enable the mousewheel to zoom out, so I can put it as if it was a sidescrolling sequence. I can jump better then.

Health drops should drop perhaps. at least the ones of the flying enemies?

Why is it called "Helena the 3rd"? It probably was explained somewhere else....

Good karma+2 votes
qubodup
qubodup - - 32 comments @ TGC 0.400 Last Alpha + Source Code

Good luck with your project and with breaking into the industry! ;)

Good karma+2 votes
qubodup
qubodup - - 32 comments @ Nikki and the Robots

The level "Price On Your Head", right? I can't see anything on the forums, only the email you sent. :)

Good karma+2 votes
qubodup
qubodup - - 32 comments @ Nikki and the Robots 0.3.2 changes

Results in 10 days approximately. Just finished writing an announcement (indieDB will take a while to publish it but you can see it on our blog)

Good karma+1 vote
qubodup
qubodup - - 32 comments @ Nikki and the Robots 0.3.2 changes

XD thanks(?)/sorry(?)

I wonder, is it equal or worse in the tutorial video? I think I was less accent-careful this time.

Good karma+1 vote
qubodup
qubodup - - 32 comments @ TheAncientGoat

Hello old buddy old pal!

Good karma+3 votes
qubodup
qubodup - - 32 comments @ Nikki's Second Batch of 9 Contest Levels

by changing the layer distance to 0 in the layer menu

Good karma+1 vote
qubodup
qubodup - - 32 comments @ Introduction | Map Editor and Setting

Quite pretty! The grass texture has visible patterns though ;)

Good karma+3 votes
qubodup
qubodup - - 32 comments @ SickBrick - Graphics scalability, nVidia Physix, port to NeoAxis 1.0,...

Very nice looking design!

I must say that looking at the small screenshots, the low one looks most playable (easy to see, understand and analyze the entire scene)

Good karma+2 votes
qubodup
qubodup - - 32 comments @ Friday Pickup - Broadsword - Metal Drift TV

Looks fun.... Quarantine + Warsow + UT it would seem. Oh. And Portal Voices :)

Good karma+1 vote
qubodup
qubodup - - 32 comments @ Maziaks

This looks very pretty, although I was not able to run it on 64bit linux Ompldr.org

Where is that stone texture from? Reminds me of some texture generator output :)

Good karma+3 votes
qubodup
qubodup - - 32 comments @ Zombie Mode Unleashed & Key Giveaway!

Heh, I was sure this is a tower defense game when I saw the ad/screenshot. :)

I prefer to play games on Linux (without using Wine) btw.

Good karma+1 vote
qubodup
qubodup - - 32 comments @ Nikki and the Robots

@eeswim247 the downloadable on indieDB isn't updated yet (I'm on it! :) ), can you run the in-game updater?

The controls can be changed in the new version.

Does the "won't stop running" problem persist?

Good karma+3 votes
qubodup
qubodup - - 32 comments @ Online Demo!

Hopefully there will be a downloadable .blend some day, since burster advises to disable itself for the sake of security, I would prefer not to install it.

Good karma+1 vote