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Hi there! I'm Linux enthusiast and huge modding scene maniac.

Comment History  (0 - 30 of 618)
punk0x29a
punk0x29a @ Overthinked DooM^3 (Realistic Mod)

Hi there,
Yeah, unfortunately I never had time to add HD menu and there was practically no demand for it back in a day, as everyone seemed to be comfortable with just editing config files... Hopefully someone would be able to do it.

Cheers!

Good karma+1 vote
punk0x29a
punk0x29a @ Kingpin: Life of Crime - Rags 2 Riches Source v1

Thanks for the src! Might be helluva useful, especially after the last botched "remaster"...

Good karma+2 votes
punk0x29a
punk0x29a @ Quake 2 25th Anniversary Collaborative UNIT v1.0

Great! Just when I completed the Machine campaign!

Good karma+2 votes
punk0x29a
punk0x29a @ Overthinked DooM^3 (Realistic Mod)

I remember similar bug happening when loading a quicksave created mid-shooting; the game does not save temporary effects and it tries to use them anyway. Does it still happen with new save game? Maybe restarting the level would help, but take it with a grain of salt. Also, AFAIK the bug affected only certain weapons. Hopefully it'll help...
Cheers!

Good karma+1 vote
punk0x29a
punk0x29a @ Screenshot 2023 08 27 at 10 00 02 PM

Now that's one nasty bug... gj!

Good karma+2 votes
punk0x29a
punk0x29a @ Announcing Ashes: Hard Reset

YEAH!

Good karma+3 votes
punk0x29a
punk0x29a @ The Leviathan

woah!

Good karma+3 votes
punk0x29a
punk0x29a @ Overthinked DooM^3 (Realistic Mod)

Doomworld.com
Someone apparently got it running, but it's not officially supported

Good karma+2 votes
punk0x29a
punk0x29a @ The catacombs.

Very atmospheric

Good karma+3 votes
punk0x29a
punk0x29a @ Duke Nukem 3D Savior of Babes

Hi there, my man! Congrats on the new work

Good karma+2 votes
punk0x29a
punk0x29a @ Overthinked DooM^3 (Realistic Mod)

Thank you!

Good karma+1 vote
punk0x29a
punk0x29a @ BrutalSunlast 0.1

Yes, I agree.
Basically only the first level is somewhat playable, what happens afterwards is pretty much a slaughterhouse - especially with Brutal Doom mechanics.
I haven't worked on it further due to low interest and lack of time. (as explained in my one of my posts above)
Thanks for opinion, though!
Cheers

Good karma+1 vote
punk0x29a
punk0x29a @ Overthinked DooM^3 (Realistic Mod)

Nope, too much Sikkmod deps

Good karma+1 vote
punk0x29a
punk0x29a @ Overthinked DooM^3 (Realistic Mod)

Hi,
Check out description, last part, there's an instruction on how to handle autoexec file

Good karma+1 vote
punk0x29a
punk0x29a @ Overthinked DooM^3 (Realistic Mod)

Yeah, you should find an option in settings menu

Good karma+1 vote
punk0x29a
punk0x29a @ Overthinked DooM^3 (Realistic Mod)

Nope, too much incompatibilities between engines

Good karma+1 vote
punk0x29a
punk0x29a @ Overthinked DooM^3 (Realistic Mod)

Thanks! :)

Good karma+1 vote
punk0x29a
punk0x29a @ Have faith

Hell yeah!

Good karma+4 votes
punk0x29a
punk0x29a @ Combat+ Add-on v4.0

Hah, knew it! :)

Good karma+1 vote
punk0x29a
punk0x29a @ Combat+ Add-on

Thanks, It's good to know you're looking into it :)
Cheers!

Good karma+1 vote
punk0x29a
punk0x29a @ Overthinked DooM^3 (Realistic Mod)

Moddb.com

You may always plug the vanilla one :)

Good karma+1 vote
punk0x29a
punk0x29a @ Combat+ Add-on

Awesome addon, congrats!
A breath of really, really fresh air.

A graphical glitch to report: sometimes flames from candles are all over the place.

Good karma+1 vote
punk0x29a
punk0x29a @ Vault Dweller Statue

Wow!

Good karma+1 vote
punk0x29a
punk0x29a @ Overthinked DooM^3 (Realistic Mod)

Thank you! It's awesome :)

Yeah, the bug was known to me for some time - the muzzle flash object is not saved properly and the game crashes when it lacks it. Too bad it's buried pretty deep...

Good karma+1 vote
punk0x29a
punk0x29a @ Quake 1.5

+1
Still alive?

Good karma+1 vote
punk0x29a
punk0x29a @ Overthinked DooM^3 (Realistic Mod)

If I'm not wrong (yet I am, probably ;) ), RoE data files should be compatible with the modded .dll... At least somewhat compatible...
If that's the case, then everything that'd need to be done would be, well... Everything else.
For starters, alignment of the scripts to the new engine could take a while. While non-trivial, it would actually be the easy part.
RoE is a different beast. Balancing the game so it'd be playable IMHO calls for a completely new mod :)

So yeah... I guess no one would now how to make them work together until someone actually starts working on such a project.

Good karma+1 vote