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Hello! I'm Matthew, designer and web developer for Seed of Andromeda. I spend my free time refining (and soon implementing) ideas for the game, as well as developing tools for the website, and creating the overall design of it. In my less-free time, I am in full-time education, studying Theoretical Physics at the University of Mancheseter.

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Development Summary - 8th August 2015

Development Summary - 8th August 2015

Seed of Andromeda

We have a brand new developer update blog post for you all. The blog covers topics from game design and programming work to a new web service that will...

SSAO in SoA

SSAO in SoA

Seed of Andromeda 1 comment

A quick rundown on the new Screen Space Ambient Occlusion method used in Seed of Andromeda to make the game even prettier than it already was! The blog...

Bloomin' Bloom

Bloomin' Bloom

Seed of Andromeda

Today we bring you a blog discussing how we have implemented Bloom, and how it will affect the visuals of the game! We hope you like the look of it, we...

0.2.0 Demo Released!

0.2.0 Demo Released!

Seed of Andromeda

We have just finished a bug fixing round for the 0.2.0 demo and it is now released on the website for you all to download!

The Vision for Seed of Andromeda

The Vision for Seed of Andromeda

Seed of Andromeda 3 comments

Ben, Lead Dev, and Matthew, Designer, of the SoA dev team sit down and discuss the vision for the game, and what is in store for the future!