Hello! I'm Matthew, designer and web developer for Seed of Andromeda. I spend my free time refining (and soon implementing) ideas for the game, as well as developing tools for the website, and creating the overall design of it. In my less-free time, I am in full-time education, studying Theoretical Physics at the University of Mancheseter.
We have a brand new developer update blog post for you all. The blog covers topics from game design and programming work to a new web service that will...
development summary - 8th august 2015
A quick rundown on the new Screen Space Ambient Occlusion method used in Seed of Andromeda to make the game even prettier than it already was! The blog...
ssao in soa
Today we bring you a blog discussing how we have implemented Bloom, and how it will affect the visuals of the game! We hope you like the look of it, we...
bloomin' bloom
We have just finished a bug fixing round for the 0.2.0 demo and it is now released on the website for you all to download!
0.2.0 demo released!
Ben, Lead Dev, and Matthew, Designer, of the SoA dev team sit down and discuss the vision for the game, and what is in store for the future!
the vision for seed of andromeda
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