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Popup Asylum is Mark Hogan and Martin Ashford. Mark Hogan (@markeahogan) is a Technical Artist who’s been in the Digital Marketing industry for 6 years, Martin Ashford (@popupmartin) is a 3D Artist with 9 years experience in various sectors, in that time we’ve worked on projects ranging between high end bespoke PC experiences for trade shows, industrial VR training tools and consumer apps targeting the full range of mobile devices. We love playing and making games in our free time with Look out Below! for Android as our first published game and several more soon to be projects in the works.

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Devlog 12 / Sound Design By Andy Guy

Devlog 12 / Sound Design By Andy Guy

BeeBeeQ

Although Mark and I manage to do a lot between the two of us we are lucky enough to have made contact with the extremely talented Andy Guy (@Andy_Guuuy...

DevLog 11 / EGX Rezzed

DevLog 11 / EGX Rezzed

BeeBeeQ

Our Thoughts one week after EGX Rezzed in London, what we learned from attending the show and how it's affected the development of BeeBeeQ.

Devlog 10 / Building your Avatar for VR

Devlog 10 / Building your Avatar for VR

BeeBeeQ Skinning 1 comment

A quick run through on how we brought the Chef avatar to life by building and rigging a complex character rig for VR

BeeBeeQ Devlog 9 / Trailer Launch and Fast Dynamic Exposure Adjustment

BeeBeeQ Devlog 9 / Trailer Launch and Fast Dynamic Exposure Adjustment

BeeBeeQ

In BeeBeeQ's 9th devlog I show off the new trailer & explain our efficient technique for dynamic camera exposure on a performance budget.

BeeBeeQ Devlog 8 / Fair VR Physics in Asymmetric Multiplayer

BeeBeeQ Devlog 8 / Fair VR Physics in Asymmetric Multiplayer

BeeBeeQ

A look in to how we're handling collisions in BeeBeeQ with Unity, where the VR player can put their hands wherever they want, standard physics collisions...