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I love games, and localizing them.

RSS Reviews
9

GoldSrc

Engine review

Ode to Master Carmack!

8

Eyes - the horror game

Game review

A simple and scary atmospheric game. It may lack some variety, but it's suprisingly fun, so check it out!

9

Slender: The Eight Pages

Game review

First of all, let's make something clear: this is not a full-fledged game. It's an experiment. A ground-testing for the sequel, 'The Arrival'. I know you've read all those "it isn't scary" reviews, but, believe me, experience it yourself first.
So why all the fuss? Because it reminded players from all around the world how survival horror changed the videogame world. When I think of this game, Silent Hill comes to my mind. Neverminding the fact that SH is a far more complex game, it has something in common with Slender: it gets under your skin. Slender: The Eight Pages made me feel like the first time I played Silent Hill. This kind of psychologic terror is incredibly effective. Even though the games uses cheap scares, the sense of being alone, defenseless is amazing.

It's a once-in-a-life-time-experience, and I say that because, after you collect that goddamn 8th page, you probably won't play the game again. There's no real incentive. You'll recommend it to your friends or whatsoever, but that's it.

If you want a story, or more variety, more 'enemies', locations, gameplay mechanics, go play it's sequel, 'The Arrival', which really manages to keep the same feel, even adding more elements to the formula.

Don't look at this game for what it could have been, for what it doesn't have. Play it for what it is.

The Eight Pages is pure concept and terror. And that's where lies it's beauty (?) lies: in its simplicity.

7

Cry of Fear

Game review

So, to put it clearly, this mod is scary, but it's not what those 9-10 reviews say. It's been 4 years of development, and did they pay off? Almost.
First comes the story. Waking in an alley, with amnesia? Sorry, but that's a poor try of making the story interesting. That's an overused premise in any media. Though the story is interesting, it doesn't live up to the game's pace. There were several moments when I asked myself "What the fahk is going on?" because story focused too much in hallucinations and scares. The (bad) ending I got when I finished the game made no FAHKING sense, and I ended up reading a summary of the story to understand it. But the story's most annoying flaw is Simon's voice. I know, I know, IT'S A MOD, but his voice is flat, metallic and lifeless.
The graphics are great, and they push HL engine to its limits: shaders for the water, particles, bump mapping, deformable surfaces, etc. The mod's code is amazing. The same goes for sound (except for the voices), animations and models. Monsters aren't very creative, but at least their prescence is menacing. BUT don't be fooled: if your computer can run HL, it DOESN'T MEAN that it can run COF. Mark my words: COF IS MORE HARDWARE DEMANDING THAN HL.
It's gameplay's turn. Like in older survival horror games, you have an inventory reduced to your pockets and bag. You can assign three quick slots to items, but... for the flashlight? Inventory manage gets annoying over time. Combat is practically unforgiving. Miss one blow with the axe, and you're dead. You like guns? Well this isn't COD, so ammo is scarce, which is good for the tension, but weapons don't feel all that powerful- for your enemies. Fire a pistol and your aim will go dancing.
Puzzles are a mixed-bag, some are satisfying, and other really stupid (Why the fahk do I have to backtrack a whole town to open a door?).
I had a nice time playing, though. You'll either love or hate this mod, but play it first (+++++jumpscares, ----------------atmosphere).