I grew up wanting to make games but I ended up becoming a web software engineer while going to school for 3D animation. In November 2009 I dropped everything to become an indie game dev.
Revamping the opening of Catapult for Hire to help people "get it" right away. It's all about killing your darlings to make the game better.
tweaking the opening
New blog post detailing a few of the siege weapons in Catapult for Hire.
a future filled with legendary throwing machines
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