Thanks to the awesome indie-devs on Facebook I was made aware of two translation errors, which are now fixed :)
Thanks to the awesome indie-devs on Facebook I was made aware of two translation errors, which are now fixed :)
Looking real good, you got my upvote :)
Omg there's a typo staring me blank in the face!
Hehe thanks! I've noticed that many games are pretty repetitive so the actually tricky part is getting the core gameplay mechanics to be real fun (Diablo 3 anyone?), so I am trying out and adding stuff to keep the player invested. Currently I am in the early stages of design-work for a boss that appears after a while before the stage ends, so let's see how fun that turns out to be.
glad you like the look so far! :) I'm still not happy with the visual at the moment (too many styles / non-matching colors) but I keep working on it. oh and the mechanics, too :)
Thank you! And I will keep it up. And this is just one stage, mind you so hopefully there will be some more eye-candy in the releases to come :)
Thanks for your concerns. Yes, I was inspired by Vlambeer’s Luftrausers but also from classic games like Defender and Asteroids and plan on adding RPG mechanics to make things more interesting, as I mentioned a couple of times.
Love the look! Reminds me a bit of StarFox in a very good way :)
Hey Chicken! I’m happy you enjoy the game in its current state already and I like your ideas. Yes, I am looking to implement a number of options for player to tailor a Challenge Mode to their skills, plus (when everything goes right) I'll be developing the Story Mode a bit. What I have planned for the future will be published in the news here in a couple of hours I guess so stay tuned and thanks for watching :)
I really enjoy the style with the blueprints, very straight forward to read :)
Hey Boot! Currently there's W, A, D for movement and ↑ (cursor arrow up) to shoot or you can connect a xbox360 gamepad and accelerate with the right trigger.
Hey Chicken! Sadly I'm afraid I have neither skill nor prowess whatsoever to come up with an auto-updater. But Since I am currently a bit busy otherwise, the frequency of downloads will decrease to something like once every week or less. Next up will be some UI changes and a lot more under the hood. Oh, and thanks for playing! :)
Love the quality and attention to detail. Looks very high-budget :)
Looks very promising! I also like the detailed and playful graphics!
BTW: My current hi-score with this version is 39,460 points. What's yours? :)
looks interesting. would be even nicer when you could talk over it summarizing what exactly you're doing and what's going on, though. keep it up!
Yeah, I've taken some inspiration from a gameplay video I watched on Luftrausers and I wanted to give it a try myself. Currently I am toying with kinda bullet-hell gametype and fidgety controls but nothing's written in stone at this point. :)
Hey that looks nice, in a very gloomy sorta way :)
philstrahl
Phil joined
Hey everyone! I like games. And I especially like indie games. And I like being a part of it. From my occasional involvement providing some music, testing or snarky comments for ilikescifi games (“2on1 AirFight”), I am also a budding voice actor for guys with German/Russian accent but I can also do American/British a bit. I am also a hobbyist composer, artist and very-hobbyist coder so I might post some of my better game-prototypes as well.