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I work with graphics and programming. Experience with pygame, AVG, and gimp.

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Working as one man team has been pretty mixed. Trying out different engines, learning how to script, debugging. While working on other minor prototypes, I didn't focus on what was important, getting aplha releases of my two games. I do think next year that will I want to focus more on setting accurate goals. I recently focus more on learning the ups and downs of unity3d. I might focus on getting out basic games through kongregate.com, or on 2 projects that I want to expand on.

First game would be codename "Crap House". This will rely on a point and click interface, featuring weird characters and bathroom humor.

Second game codename "Midnight Rails" focuses on a penumbra style type of game. But would focus on two playable characters. The game will also feature nighttime environments.

I'll either release demos or tech demos to the public or post screenshots or videos. Unless more funding is involved, expect these projects to take time.

Till then see you in the new year.

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