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Comment History  (0 - 30 of 92)
PhaserRave
PhaserRave - - 92 comments @ Content Update Mod v1.5.4

Do I only need to download this to play the mod?

Good karma+1 vote
PhaserRave
PhaserRave - - 92 comments @ Persistent Troop Identities

On further testing, I found that I can talk to companions, but only through the camp menu.

Good karma+1 vote
PhaserRave
PhaserRave - - 92 comments @ Persistent Troop Identities

Additionally, I only had the one companion, and no other troops. This happened with two companions.

Good karma+1 vote
PhaserRave
PhaserRave - - 92 comments @ Persistent Troop Identities

So after hiring a companion, there is a clone of that companion in battle scenes. If that clone falls in battle, then the companion will die.

Also, you can talk to yourself, but not your companions.

Note: I used TweakMB. Might be relevant.

Good karma+1 vote
PhaserRave
PhaserRave - - 92 comments @ Skilled Magic Calradia

Whenever I summon skeletons, one of them always follows me. I've tried ordering them to charge, but the one always invades my personal space while the other runs away. I've noticed this bug with other mods (can't remember if it's in native), where heroes will do this.

Edit: seems to do the same for summoning blades. Possibly any other types of summons too.

Good karma+1 vote
PhaserRave
PhaserRave - - 92 comments @ PARADIGM WORLDS

Necrocorp... is that a pun? Necro-corpse.

Good karma+2 votes
PhaserRave
PhaserRave - - 92 comments @ The Red Wars

Looks like troops treat automatic weapons like regular rifles. They don't know to hold down the trigger.
Also, found a bug. When I try to use the axe on the Axegun, it turns in to an automatic gun with seemingly infinite ammo.

Good karma+1 vote
PhaserRave
PhaserRave - - 92 comments @ Modular Combat

We have been planning on doing so. Be sure to vote for it when it's on Greenlight.

Good karma+1 vote
PhaserRave
PhaserRave - - 92 comments @ Modular Combat Background

It's not a replacement for the current logo, it's a background image. A wallpaper.
Thanks for the input.

Good karma+1 vote
PhaserRave
PhaserRave - - 92 comments @ Modular Combat

They're up, they just don't always seem to show up on the main server list, but they do work if they're on your favorites.
Add these IPs to your favorites.

209.44.100.13:27016
209.44.100.13:27015
216.6.233.43:27015

Good karma+2 votes
PhaserRave
PhaserRave - - 92 comments @ My Point Booster...

Muwahahahahahahahahahahah!

Good karma+2 votes
PhaserRave
PhaserRave - - 92 comments @ Modular Combat

Hope everything's ok.

Good karma+4 votes
PhaserRave
PhaserRave - - 92 comments @ Modular Combat

Actually it depends on your character type and level. Some suits thrive on PvE (such as summoners/engies), others FFA, and others PvP (trappers). I've managed to create one which does well XP-wise (depending on the enemy levels) on all of them, but especially FFA.

Good karma+1 vote
PhaserRave
PhaserRave - - 92 comments @ Blender: Fixing a non-manifold mesh

This seems to be troublesome when making a mobius strip out of a plane, even with double sided turned on.

I869.photobucket.com

Good karma+2 votes
PhaserRave
PhaserRave - - 92 comments @ Modular Combat

One less person to contribute to the negativity in MC's servers.

Good karma+1 vote
PhaserRave
PhaserRave - - 92 comments @ Modular Combat: Well, do you?

Welcome back.
Even without recharge the mod is still fun, despite not being able to use the modules as often as I'd like. I saw your comment above about the natural aux regen adjustment. Looking forward to it.

Good karma+3 votes
PhaserRave
PhaserRave - - 92 comments @ Well, do you?

I hope that also comes with an aux regen mod, or something similar.

Good karma+2 votes
PhaserRave
PhaserRave - - 92 comments @ Factum Solus

That was fun.
When first trying to run the mod the program didn't seem to respond at all and crashed whenever I hit enter or escape, though I could still hear the developer commentary. I fixed this by typing -novid in the launch options.

I also noticed a problem on one of the levels where players can get stuck outside the map.

On this level: S869.photobucket.com
When you go behind the wall to the left you can place a portal up here: I869.photobucket.com
and then if you jump through the orange portal and strafe to the right, you can hop the fence and get stuck outside of the intended playable area here: I869.photobucket.com

Good karma+2 votes
PhaserRave
PhaserRave - - 92 comments @ Steam Defense

This mod is awesome! Not even at 1.0 yet and it still is cool. It's got great potential.

Good karma+1 vote
PhaserRave
PhaserRave - - 92 comments @ DUAL)(REALITY

I hope all is going well!

Good karma+3 votes
PhaserRave
PhaserRave - - 92 comments @ Blast a chump

This game is going to be epic.

Good karma+1 vote
PhaserRave
PhaserRave - - 92 comments @ Steam Defense

Looks promising.

Good karma+1 vote
PhaserRave
PhaserRave - - 92 comments @ Debauchery

The Debauchery game mode sounds just like The Thing maps in Starcraft.
The maps had the same exact concept, except only one player was a shapeshifting alien that can take the form of a human or alien.

This was an RTS. I've always wanted to play a FPS version of that game mode!
I can't wait! I love tricking other players in The Thing, and Debauchery has got to be even better.

Good karma+1 vote
PhaserRave
PhaserRave - - 92 comments @ Kal hipoly again

Niiiice.

Good karma+1 vote
PhaserRave
PhaserRave - - 92 comments @ NNY Spaceport

That's pretty awesome or something or whatever.

Good karma+1 vote
PhaserRave
PhaserRave - - 92 comments @ I'm back!

Stylish.

Good karma+1 vote
PhaserRave
PhaserRave - - 92 comments @ Something ... big ... coming!!

The ability to destroy bridges and crash trains?

Good karma+4 votes
PhaserRave
PhaserRave - - 92 comments @ Exotic Dancer bot High Poly WIP

Brown chicken brown cow.
Very nicely modeled model.

Good karma0 votes