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Greetings all, it has been a while since we shared our latest blog post. We have been working hard on adding cool features for the Beast Master. We also...
beast master - dev update 26 - item drop system
Hello, we wanted to share some cool updates for the Beast Master. We added new sailing feature which players will able to travel between islands.
beast master - dev update 25 - sailing
Hello, this week we added new swimming mechanics to Beast Master.
beast master - dev update 24 - swimming
Hello everyone, we have been busy working on our new face models for a while. This week, we wanted to share our updates for the face generator.
beast master - development update 23 - face generator improvement
Greetings everyone, on this weeks blog post we wanted to share the new fracture system.
beast master - dev update 22 - fractured resources
Hello everyone! We have been working on our new procedural terrain generation system for a while. In this week’s blog post, we wanted to show you the...
beast master - development update 21 - procedural terrains
Greetings all! We have been busy working on Beast Master’s multiplayer system for a couple weeks.
beast master - development update 20 - multiplayer
Greetings all! This week we wanted to share the health bar and AI behavior improvements.
beast master - dev update 19 - health bar & ai improvements
Hello everyone! This week we improved our GUI for the Beast Master.
beast master - dev update 18 - gui improvements
Hello everyone! We have been working on new weapon types and the network system for a while. Since the networking is still in development we wanted to...
beast master - development update 17 - new weapons
Greetings all! We have been working on new environment for the Beast Master past 3 weeks.
beast master - development update 16 - new environment
Greetings all! This week we started to improve our combat system. This weeks video shows the first prototype of melee and ranged weapons.
beast master - dev update 15 - combat improvements
Greetings all! This week we spent some time on our new building system.
beast master - development update 14 - building system
Hello everyone, this week we worked on the new marketplace system for Beast Master.
beast master - development update 13 - marketplace
Greetings all! This week we started to work on our new procedural dungeon system.
beast master - development update 12 - procedural dungeons
Hello everyone! We have worked on new movement animations during this two weeks.
beast master - development update 7 - movement and animation
Hello everyone, this week we spent time on implementing item database, looting and inventory. We had a very powerful item system which we used on our...
beast master - development update 4 - loot and inventory
Hello everyone, this is the first announcement and the first weekly development update of Beast Master.
beast master - development update 1 - ai avoidance and performance
For a long time we have been working on DEFENDERS OF THE FALLEN ISLAND and its finally released on steam. DOTFI is a hybrid FPS/TPS Online Co-Op tower...
defenders of the fallen island - online co-op fps/tps tower defense (now released)
Defenders of The Fallen Island's steam community is now live!
defenders of the fallen island - fps/tps td
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