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Greetings all! This week we wanted to share the health bar and AI behavior improvements.
beast master - dev update 19 - health bar & ai improvements
Hello everyone! We have been working on new weapon types and the network system for a while. Since the networking is still in development we wanted to...
beast master - development update 17 - new weapons
Greetings all! We have been working on new environment for the Beast Master past 3 weeks.
beast master - development update 16 - new environment
Greetings all! This week we started to improve our combat system. This weeks video shows the first prototype of melee and ranged weapons.
beast master - dev update 15 - combat improvements
Greetings all! This week we spent some time on our new building system.
beast master - development update 14 - building system
Hello everyone, this week we worked on the new marketplace system for Beast Master.
beast master - development update 13 - marketplace
Greetings all! This week we started to work on our new procedural dungeon system.
beast master - development update 12 - procedural dungeons
Hello everyone! We have worked on new movement animations during this two weeks.
beast master - development update 7 - movement and animation
Hello everyone, this week we spent time on implementing item database, looting and inventory. We had a very powerful item system which we used on our...
beast master - development update 4 - loot and inventory
Hello everyone, this is the first announcement and the first weekly development update of Beast Master.
beast master - development update 1 - ai avoidance and performance
For a long time we have been working on DEFENDERS OF THE FALLEN ISLAND and its finally released on steam. DOTFI is a hybrid FPS/TPS Online Co-Op tower...
defenders of the fallen island - online co-op fps/tps tower defense (now released)
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