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First of all, we want to thank everyone for playing the demo and all the feedback you sent us. Also thanks for joining our discord. Because the game and...
A progress update on the new mode that is currently in development, some stuff about level generation and bosses
There have been many changes, improvements and bug fixing since the last demo. Most of them have been made based on the feedback we had received during...
A few weeks back a friend of mine, who also a game developer, suggested an interesting idea. When he was playing MH he almost never moved around the map...
It's October the month when game developers share their levels when they are in the least polished state. So, not to fall out of this tradition , I decided...
As we are gradually crawling out of the silent mode, you'll be seeing more progress updates coming out regularly. But before I begin, if you haven't played...
Hey all, I've been preparing a long serious of posts about tech and design ideas that went into the game. But it so happened that we've got something...
When we just started working on Mist Hunter we had a very standard set of guns. A handgun, a shotgun, a machine gun and so on. It's not necessarily a...
We are finally back with some really exciting news! First of all, the new game that we've been quietly working on is taking up a more substantial form...
Hey there! We are finally can say that our game Life in Bunker is ready. The release day on Steam is slated on 25th February 2016.
Hello there, I do my best to keep this blog alive and relevant. However I must confess, I did intend to write this post yesterday, but you know, Fallout...
Hey there, In today's “Stories from the Bunker” I’m going to tell about electric and water switchboards, and what role they play in the gameplay...
Hi there, Last week I was working on animations for different emotions and states which would reflect the residents internal stats and mood. For example...
Hey all, In this update, I’m going to tell about professions that bunker residents can acquire and what are they need for.
Hey everyone, there is a ton of news piled up since the last update and I'm eager to share them.
Hi there, Sorry for the lack of updates, I could’ve write a very long post going through every small detail that has been made, but I think it would...
It’s been really a long time since I posted anything on IDB, the development hasn’t been stopped, quite contrary we are getting to the point where...
Hey all, This is our second entry where I'm going to quickly update you with the progress we've made.
Hey IDB people! This is our first entry, where I’d like to introduce you to the game my friend and I are working on together in our spare time.