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Brand new game mode coming soon as well as a new Discord server!
A look at the latest map for Grimoire: Manastorm - a multiplayer wizard shooter!
Grimoire will soon be going Free-to-play, adding a spell progression system that allows for custom class profiles with 48 new spells, updating options...
DevBlog #40: Character models, tooltips, and the Arcane patch.
Grimoire is going to transition to a Free-to-Play model where players will be able to earn classes through playtime or purchase them through Steam.
25% off Autumn sale, map updates, and twitter giveaways!
Steam Free Weekend, Major update, and 25% off sale!
Tutorial, 25% off sale, and PCGamer (UK) magazine giveaway!
A general update about features actively in development
Devblog #29: Trading card and new environment art previews!
New trailer and general project updates!
General update - Floating damage numbers, new scoreboard, and more!
Part 2 of our Early Access Roadmap. Topics include the Rune system, our views on DLC and its place in Grimoire, and Art & Sound.
A look into where Grimoire is headed and a more accurate view of where the game will be when released. Part 1 of 2.
Conquest map and game mode changes as well as a preview of future changes.
Devblog #20: State of the game and our next marketing push.
Devblog #19: Sound Design - Part I. Inspirations for Grimoire's sound design
New HUD, Spell Icons, and Menus are featuring in this weeks Devblog!
Bots you say…? Plus new groundwork for progression!
Steam four pack now available and new UI preview!
Transparency and general updates. Grimoire is a multiplayer wizard FPS.
Bots, Final UI concepts, FFA mode, and Weekly Dev playtests.
Steam Early Access launch!(50% off first week). Bots, performance fixes, and official playtimes coming soon.
This week's update is all about Grimoire's sixth class: "Nether".
General news, a new class, and Steam early access.
Server Browser, Upcoming Class Updates, A Helping Hugo
Class Passives, Team growth, and a new official server partner!
Weekly update post about the new utility "trap" spell and concept art.
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