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Programmer and graphic artist with a passion for games. Hope to hear from you!

Comment History
O-san
O-san @ Medieval Story

Thank you for taking your time to try my game!

- Going down from stairs has no animation, he just falls from stairs.

This is a known issue, you will notice there are many actions that don’t have any animation. This is often seen in similar games too (Diablo 1&2, Baldur’s Gate etc.). I simply don’t have the hours required to render animations for every possible action. However there are already more animations than similar games out there. Diablo1 and Baldur’s Gate1&2 for instance doesn’t have any animations for running, resting or climbing stairs.
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- When map is open, I can’t click to run/walk. It runs to where I clicked before I open the map.

- I have to click for every movement, I should be able to hold mouse button and it should run wherever I point.

I am currently looking into this. Hopefully they can be accomplished without too much rewrite of code.
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- When I try to change direction while running, it skids toward previous direction.

I have improved the controls in the next release. The player movement has no skidding (or very/extremely little) and I have also made the movement speed somewhat faster.
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- Fighting dynamics are awful (I’m sorry), I think there is no need to explanation.

It will be hard to fix the mechanics if you don’t tell me what bothers you. I aimed for a combat style where you have to be active instead of just holding down left mouse button when in battle. I think the combat is pretty fun already and it will get more engaging in the next release. There will be sneaking and the possibility of backstabbing, also enemies will group together to fight you in the next alpha release. You won’t be able to pick them off one by one so easily. There will also be bow weapons and shortcut-keys for the inventory slots for faster inventory usage.
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- I think the game is promising in some ways but I don’t think it will be soon.

Thank you for your input! It is very valuable to me. I’m glad you find it somewhat promising despite its flaws.

Good karma+1 vote
O-san
O-san @ Medieval Story

I'm sorry for your troubles. This sounds like your graphics card lacks the memory requirements to run the game properly. I have not yet pinned down the minimum system requirements but I think a built-in graphics card will struggle with the game. What hardware/graphics card do you have?

Have you tried running the game on "low" settings?

Good karma+1 vote
O-san
O-san @ Medieval Story

Yes of course, no problem! I'm interested in knowing how it goes. I'll be posting an updated alpha soon.

Good karma+1 vote
O-san
O-san @ Medieval Story

Thank you! I was able to reproduce the bug and I will post a fix as soon as possible.

This is why it's called an alpha. =)

-- spoiler --
The small wooden box and nails are not the quest items. The toolbox that Roland asks for is on top of the workbench.
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Good karma+1 vote
O-san
O-san @ Medieval Times alpha demo!

Glad you noticed =) it seems to be a common issue in many games today.

Good karma+1 vote
O-san
O-san @ Medieval Times alpha demo!

Thanks! I'm glad you liked the combat system! Quite a bit of work has gone into that =)

Good karma+2 votes
O-san
O-san @ Medieval Times alpha image

heh, that's right =)

Good karma+1 vote
O-san
O-san @ Medieval Story

The errorlog.txt should be in the "c:\medieval times alpha/" directory if you unzipped the game to c:

However, if the game crashed by an unhandled exception there won't be any log file. In this case I need to be reproduce the crash to trace its cause.

Good karma+1 vote
O-san
O-san @ Medieval Story

Thanks for the comments! I know the blood effects are a bit over the top. They are however easy to tweak as things progress. :)

Good karma+1 vote
O-san
O-san @ Alpha stress test

Thank you! I find it fun to do and the end result has been pretty acceptable =)

Good karma+1 vote
O-san
O-san @ Medieval Story

You are very kind, thank you! =)

Good karma+4 votes
O-san
O-san @ Medieval Times alpha video

Well, I tried out a demo of Ultima Online: Kingdom Reborn. I've also tried playing Ultima VIII Pagan (using DosBox). I love the graphics in that game, but sadly I never played it properly. Nevertheless the graphics in Medieval Times are inspired by many classic isometric games.

Good karma+2 votes
O-san
O-san @ Medieval Story

Thank you!

Good karma+4 votes
O-san
O-san @ Medieval Times alpha video

Thank you!

Good karma+3 votes
O-san
O-san @ New features: health bars, rogue/mage/hunter tiles, resting, and tons of bug fix

Looks great =) love the pixel artwork.

Good karma+2 votes
O-san
O-san @ The making of a cave

baszermaszer: Thanks for the kind words and feedback, I will try your ideas out. :)

Good karma+1 vote
O-san
O-san @ The making of a cave

Thank you =)

Good karma+1 vote
O-san
O-san @ Dungeon Colony

Looks really cool :) Gone give this a try.

Good karma+3 votes