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I'm a gamer and game creator hobbyist, with a passion for games and some art.

Comment History  (0 - 30 of 128)
nuFF3
nuFF3 - - 128 comments @ QOOM2 BETA 0.3.1

A late reply, but I'm here now.
In this version, its just the first level of Quake 2.

Good karma+1 vote
nuFF3
nuFF3 - - 128 comments @ Project QOOM 2

Not quite dead yet... The problem with 'free stuff' (like mods, etc) is they are worked on whenever there is spare time.

Good karma+1 vote
nuFF3
nuFF3 - - 128 comments @ Project QOOM 2

Sure is. But slowly.

Good karma+2 votes
nuFF3
nuFF3 - - 128 comments @ Development Moved to GZDoom Builder

Well I certainly managed to work around the limitations, but it should now more closely resemble the actual levels from Quake 2, and not some "workaround".

Good karma+1 vote
nuFF3
nuFF3 - - 128 comments @ Display Units in PDA - English - 1.44.22

IF you're referring to some of the dots when there are no mutants nearby, those are the spawn points for mutants.

Good karma+1 vote
nuFF3
nuFF3 - - 128 comments @ Display Units in PDA - English - 1.44.22

No unfortunately this is only for 1.44.22.
But if want the same addon (in english) just for 1.5? Then go download this one
Moddb.com

I should probably have clarified this in the title, rather than in the description, it might be misleading to those who don't read the description.

Good karma+4 votes
nuFF3
nuFF3 - - 128 comments @ Project QOOM 2

Ahh, I see. I would recommend using GZDoom for this mod (atleast for the time being).

Good karma+1 vote
nuFF3
nuFF3 - - 128 comments @ Project QOOM 2

This is due to a rendering exploit found in GZDoom. Where the floor and ceiling texture will extend into infinity if wall textures are not defined.
I used this exploit to make windows. There are probably other methods of doing it, but that was one of the methods I found.

Good karma+1 vote
nuFF3
nuFF3 - - 128 comments @ Project QOOM 2

Thanks, time constraints have limited my ability to make more maps. But there will be an update soon.

Good karma+1 vote
nuFF3
nuFF3 - - 128 comments @ Project QOOM 2

Thanks, its kindof a side project of mine as I'm currently making my own doom/quake style shooter.

Good karma+1 vote
nuFF3
nuFF3 - - 128 comments @ Level1 layout

Look at all those diagonal lines, those are the smooth lighting I made. Its basically a gradient of light, from 'fullbright' to something like '160' brightness.

Good karma+1 vote
nuFF3
nuFF3 - - 128 comments @ Rock of Ages 2: Bigger & Boulder

Yes, I need this...

Good karma+2 votes
nuFF3
nuFF3 - - 128 comments @ Regarding the trademark issue with inXile Entertainment...

Remember, 'Sky' is also a copyrighted word. Onedrive used to be called Skydrive, No Man's Sky had legal trouble with the word too.
'Candy' and 'Saga' are also copyrighted words, King have copyrighted those ones.
It is absolutely BS that one can copyright words like that.
Then why not copyright EVERY word, and sue every company there is for LOADS OF MONEH!

Good karma+1 vote
nuFF3
nuFF3 - - 128 comments @ StoneQuest

Hey, where can I download this? I really want to try it out. your site is down and there is no download page anywhere.

Good karma+1 vote
nuFF3
nuFF3 - - 128 comments @ Shatterpoint Eos Rising

Max Payne did this, it worked and it didnt.

Good karma+3 votes
nuFF3
nuFF3 - - 128 comments @ Week 16#

xD ikr

Good karma+1 vote
nuFF3
nuFF3 - - 128 comments @ Ray of Hope

So I hope there will be an OPEN alpha this Friday (15th). I remember there was something about it being "released" or at least an alpha release the 15th of May.

Good karma+3 votes
nuFF3
nuFF3 - - 128 comments @ Action Alien

xD
Its still so derpy and campy I love it! Please, never make the game take itself seriously, keep the camp, keep the derp.

good luck

Good karma+2 votes
nuFF3
nuFF3 - - 128 comments @ Ray of Hope

Oh cool, thank you for your time ;) looking forward to playing this mod

Good karma+1 vote
nuFF3
nuFF3 - - 128 comments @ Conscript

"Engine: Source"
Thought you used the Quake 1 engine, Idtech 2.

Good karma+1 vote
nuFF3
nuFF3 - - 128 comments @ Action Alien

Probably should make it 5 bucks or less. If the game is cheap, people wont make such a fuss if the games final quality is, well, sh*t (IF it is, I don't know yet).

Good karma+1 vote
nuFF3
nuFF3 - - 128 comments @ Ray of Hope

Another question:
Will the player have the ability to set up a server, or is it restricted to server farms?

Good karma+1 vote
nuFF3
nuFF3 - - 128 comments @ Ray of Hope

Will there be anything in between the "spliced" areas? I saw a video showing off some early footage, and it look pretty empty in between.

Good karma+1 vote
nuFF3
nuFF3 - - 128 comments @ Ray of Hope

One question, has all the maps been spliced together into a large one? If so, how would one travel from location to location?

Good karma+1 vote
nuFF3
nuFF3 - - 128 comments @ Hidden Source

Dead means development has stopped, not the community. And as things look, this seems more dead than alive.

Good karma+2 votes
nuFF3
nuFF3 - - 128 comments @ Changelog 0.01a Alpha - 24.10.2014

I'm just sitting here, trying to code an options menu... Through the logic of Playmaker... oh joy

Good karma+1 vote
nuFF3
nuFF3 - - 128 comments @ Outdoors, then and now

The first one has better atmosphere IMO.

Good karma+1 vote
nuFF3
nuFF3 - - 128 comments @ Oliver the Embryos Extreme Genocide

In time ;)

Good karma+1 vote
nuFF3
nuFF3 - - 128 comments @ Crack-Life

Can someone list the music used in this mod?

Good karma+1 vote
nuFF3
nuFF3 - - 128 comments @ Risk of Death - download now for free!

Wrote a review.

Good karma+1 vote