Nope, giving Adminprivileges does not work either. Compabilitymode to Windows 7-8 as well.
Game was thus not accessible.
Nope, giving Adminprivileges does not work either. Compabilitymode to Windows 7-8 as well.
Game was thus not accessible.
Could you upload a .zip as well? :)
Whilst I am still not through - congratz upon the release, Gunship. This mod touches the game in places it definitely needed some improvements and it makes the game overall a lot better. Some small touches upon leveldesign and it might be my most recommended "nearly vanilla Half LifeĀ² but extremely improved" - mod.
Good job. :)
Fires (forestfires would be neat), earthquakes and the meteorattack would be my favorites.
Same here. Origin version, Win 10 and fixed launchers. I do even use funkys perfomance fix for win 10 and it doesnt work.
Any way to install this with the origin version?
Ouw, I haven't noticed the versionchange. From .48 to 50. I'm sorry.^^
Had still a blast with it :D
As I haven't seen the Nod Conyard (Even though it might just not be finished...) could it be possible that you're still working on the 2 CY Workaround?
And as always, superb work. I do honestly believe that I'll cry once I lay my hands on this :p
Well, the old friend "technical difficulties" at startup. Fresh clean version of Zero Hour, followed your instructions.
Win 10 x64, working fine before.
3x3
this gun resemles the ra 3 japanese island gun pretty much... well, we'll see :)
Dat Doublepost.
Well, cant play it as my launcher says that the reviews and mods are missing.
Well, the only thing missing now is the campaign ;).
Are you going to revive other mods? (Renovatio?) :D
Just plainly said... Lovely.
Will the TS-Era Buildings actually be capturable? I always loved to do that in modded versions of TS. For example in Retro (if it was possible there)
Otherwise... lovely. We are all waiting for the things you cooked up. But it will be like gourmet-food. Nicely throughly cooked and most possibly tasting awesome (but expensive? nah ;))
Wait a second... different infantry models... at some point it was said that there would be just vanilla TS-Infantry. Hooray?
Which mostly should be the reason why I didn't notice it :D.
Interesting, never knew that there was a working workaround for that.
Wait a second... you got a workaround for 2 different CY's?
The huts on the bridge are lovely.
And I'm in love with these deployanims.
Looks like this seemingly dead C&C 3 mod 'Renovatio'
I'd say it's the release of the OpenRA Version of MO ;) (Stand-alone, etc.)
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