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I'm getting a CTD every time I start a new game. I've only installed Last Day + patch, the 3/14 fix and the english translation. Any tips on what might be causing this?
This mod looks fantastic, keep it up!
Been following this mod for a few years now, just came to pop in and say keep it up! No matter how long this takes, I've got full faith in you all, top notch stuff so far! Big fan.
You could always check out the Dark Sintera mod for inspiration as to how to work on ballistic protection, if you haven't seen it already.
This mod is great! All current features and graphics look astounding, and everything runs great! My only complaints would be that the game is far to easy, the weapons need a lot more balancing for gameplay to be more enjoyable. Enemies gib far to easily on certain weapons (most bolt action rifles), which is a bit too much for me personally, and takes away from the weapon's impact. Only a few minor weapon tweaks and gameplay optimisation and this will go down with the best, thanks my dude.
This looks great! Can you give us some more information on what will be included in the mod? New factions/events etc.
Here's my attempt at a Mythic Dawn styled flag, hope it helps! I.imgur.com
Would love to see some Death Guard, Plague Marines or any other Nurgley factions. Make some green fog follow them round and that'd be fantastic!
Is there any way to spawn the Necrons in like normal units, instead of having them spawn out of the ground?
Sure, it's a massive mod, small errors must be a pain to dig up and fix! It's a great mod, and a great team, but this one small issue is causing such trouble for me.
In game, the bolter's called "Bolter MKIV Ultra pattern". It's the one used by Space Marines in the resistance faction, all other bolters seem to work fine. A specific unit that uses it is the Blood Angels Squad Leader under Blood Angels - Tactical Troops. Although most resistance space marines use the same bolter. Hope this all helps, and keep it up. Also, my MKV bolters are blue. All the details on the texture are there, it just doesn't look right being blue, so I'm assuming it's a bug. I can post screenshot's if you need them.
Some of the bolters aren't making any sounds when fired. I tried deleting bolter.pbo, but this didn't change anything. Is there any way to fix this?
Great, thanks a lot, and keep up the good work!
How do I open the Troop Tree viewer?
How do I attack places protected by guards? All I keep getting told is the reward I'll receive, and the amount of guards I need to defeat. How do I actually go about defeating them?
Is this for the mod or is it for your game?
I am absolutely in love with this mod, this is such a great idea and seems like the team has a very good idea of what they're doing. Can't wait for this to come out, wishing you all the best luck!
If you're looking for more inspiration in terms of the new headcrab's design, I've always liked this model: Steamcommunity.com
It gives off a very Proto-type/Stalkerish synth vibe.
As far as I know, the workshop is the only place where this model is in use, so the creator may likely give permissions for it's use. It'd be pretty cool to see various early synth designs in the background during gameplay.
I'm getting a crash every time I try to start a new game as a Loner. The other factions seem to work, just specifically the Loners.
I'm getting a crash on startup after the "Call of Chernobyl" box appears. There's no warning or error message, just a crash. I'm running on a decent rig with windows 10, fresh install, steam release with no mods running. I've used the updater to update to the latest version too.
These really do look great! Keep up the great work, and take your time :D
Is this real life. Great mod, perfect for Christmas Conquests. MAY THE EMPIRE OF SANTA PURGE THE LANDS WITH HIS ARMIES OF RED AND JOY.
This looks amazing. Trying it later.
I've found a model of the UD-4L for Google sketchup. It's not my work, but I'm sure there's a way to import it into whatever software you're using.
Reminds me of the Swamp anomaly in STALKER
I have no idea, I haven't been able to find it anywhere! I'm sure you'll do great though, and if you need help with any of the Alien AI, you could always try and contact SullenMan1 who made the Dark Sintera mod. That mod is full of crazy AI, including an infection script that turns NPCs into zombies, which could easily be altered into a facehugger script. He responds pretty quickly to PMs too.
If it's going to be anything like this, it'll be amazing.
Wow, the tease here is real, as if I needed anything more to be excited for!
Hey, I bet they'll be even more awesome than the ones in HL2, you guys are a class act!
Man, a custom MCop voice would be sound.
Are there likely to be Combine Objects in game? By that I mean Re-skinned bunkers, Smart Barriers, Thumpers etc. that can be placed in the editor.