I don't have much experience with the AI in this game, but there are definitely some things that I can tweak.
I don't have much experience with the AI in this game, but there are definitely some things that I can tweak.
Sorry for the late reply, I will definitely look into that for the next update. I suspect an incompatibility issue, especially with the arc trooper mod, but who knows. I would advise against installing more than one mod at a time for this game, since there is a lot of file overlap between them.
it should work on windows 10.
This most likely will only work on other mods with a custom reticule. Copy the file USM/data/_LVL_PC/ingame.lvl and replace the existing ingame.lvl inside another mod. If the mod doesn't already have this file, then it probably wont work for it. I would make a backup of your mods, cause this may break them cause I've never tried it.
The phase 1 troopers are here:
Gametoast.com
For phase 2, I am not really sure where I got them from. I know that they were hard to find and are probably on gametoast or swbfgamers. The file names include things like 'rep_inf_ep3trooper_hd' and 'rep_inf_TFU_Clone_Trooper_Phase2_Clone', so I would search for TFU clones or HD clones.
I am not sure, nobody else seems to have that problem. Some of the maps might have crashing issues, so maybe try different maps or reinstall the game.
I havn't done any actual map conversions (like swbf1 -> swb2), but it does take some work to add stock maps to the new eras. The work of actually adding it is pretty quick, but getting new units, clone legions, and heroes in for each map takes a while. I definitely don't need help speeding this up, as I would rather put much effort into perfecting the units and heroes of each map instead of rushing it.
I am glad you like this mod as much as you do! I am definitely continuing to work on it, its just that I sometimes get caught up in school or indie game dev projects, so I sometimes take a break. I am definitely looking into some of the issues, like walkers not appearing on hoth, so those issues should be fixed in the next update. I don't have a patreon, but I might make one once I am in college.
Custom galactic conquest is not easy to implement, so probably won't come until I've got all the units and maps done. Its on my list in the future, but probably won't come for a while.
Yeah, cannot say that I was very creative in naming this mod lmao.
This may be a bug. I'll have to check it out later.
No, the previous version did not have a launcher.
Sorry that I forgot to respond sooner, as I am going over some of the recommendations people made before my next release. As for having 2 heroes, I do have some reasons. Having there be two heroes makes room for an AI hero and lets the player spawn in without any trouble. For non-hero special units, it is nice to see more than one of them on the battlefield. As for the jet trooper classes, I made a buff to their jetpack abilities, making them have that leap like the dark trooper jetpack. This allows them to easily get out of dangerous situations. I will listen to some more feedback before I decide to implement a emp/mortar launcher or not. Thanks for the feedback!
Yea, increased DPS is definitely not for everyone. As a CoD fan, I am a big fan of faster TTK's.
The only thing I can think of is making sure you have the 1.3 patch installed properly.
Sorry, I am not working on this mod anymore and do not have the project files.
So this mods adds new eras to all of the stock (existing) maps. Make sure you put the USM folder in the battlefront2\gamedata\addon folder
Play on any map as the new eras that this map adds, not the original eras.
You probably have too many mods installed. Try only running this mod and the 1.3 patch.
Hmm I have never seen this problem before. Does it happen when you install other mods?
Just a rebel mercenary, but I will consider adding a bounty hunter mode. That would be fun.
I did notice that the splash radius is very small from play testing, so I will increase it by a bit. I really like the idea of changing the jetpacks cause I have been having some fun with flying around with the dark trooper. I will certainty consider it. Thanks for the feedback!
He will definitely appear on more maps!
I don't seem to have the problem with the blank names and weapon lists and nobody else seems to have that problem. The USM map is used for testing and I meant to remove it. I must have not removed it completely.
I don't think I can do it on stock maps, but when I implement custom, large scale maps, I will definitely add tons of vehicles.
I haven't been able to find any improved models for many heroes, and I'm honestly terrible at making character models from scratch. If I find improved models, I generally use them.
Dont worry, more maps will come in future updates!
Thanks for this awesome comment! In future updates, I will definitely add more maps to the eras, as well as some custom, large scale maps. Idk about the skin changer cause my mod uses a completely different set units and stuff than the original game.
Don't worry, eventually the mod will cover all, or at least most, of the maps in the game plus some new ones in future updates.
noctisspector
joined
Likes modding various star wars games and game development in UE4.