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Sometimes I make games... sometimes I do other stuff

Comment History  (0 - 30 of 42)
noahm1216
noahm1216 - - 42 comments @ Into the Valley Prototype v0.25

My Settings were on the lowest, but I had trouble getting more than 9 fps. Cool look, but wishing it to be more optimized for lower-end desktop computers.

I can run league and fortnite, so I know my computer isn't useless, but perhaps some of the visual effects and filters are causing this.

Good karma+1 vote
noahm1216
noahm1216 - - 42 comments @ Defenders geme (DEMO)

I thought the shooting was really enjoyable. I also like the idea of enemies transforming into smaller enemies. I feel like they don't work as they are together right now. I would like to run faster, and reload faster.

That being said, glad i tried it!

Good karma+2 votes
noahm1216
noahm1216 - - 42 comments @ Energy Flow Demo

Was fun. I would recommend optimization or options to lower settings. I did unity's lowest default and my computer was getting laggy around starting new levels. which made dying frustrating at times.

Another way to handle it could be some load time inbetween levels, but I'm assuming you want fastest results.

Good karma+1 vote
noahm1216
noahm1216 - - 42 comments @ Dead Monarchy Demo (Pre-Alpha 0.2.0)

Seems really cool, but too laggy to play. would appreciate a more optimized version.

Good karma+1 vote
noahm1216
noahm1216 - - 42 comments @ Project Overseer Alpha 0019

Fun, and interesting. Definitely, want more.

Good karma+2 votes
noahm1216
noahm1216 - - 42 comments @ Project Overseer

Great stuff! as always, cannot wait to see more.

Good karma+2 votes
noahm1216
noahm1216 - - 42 comments @ Wardens of the Amber Cage Alpha Preview 0.1.10

was fun, and cool collective look. A little frustrating but not in a rewarding way. I wanted to feel like I could outsmart the enemy with the teleport, but often times I would teleport behind the enemy and take damage still (possibly it was still on a look at player when i turned) even though I felt a few times I had timed it well.

cool game overall

Good karma+1 vote
noahm1216
noahm1216 - - 42 comments @ The Space Kats & The Mechanized Shadow ALPHA (Win)

Fun game! worth trying. It's RTS with space themes and a blast.

Good karma+1 vote
noahm1216
noahm1216 - - 42 comments @ (ENGLISH) Escape From Titan 2 Remake

Had some trouble knowing what to do at points, but fun idea

Good karma+1 vote
noahm1216
noahm1216 - - 42 comments @ Whimsical Witchery Technical Demo 1.0

Played it. Looks cool. Found statigrass and the purple flower but couldn't combine them. Couldn't find anything else, and the mouth sensitivity was way too much for me.

Keep up the good work.

Good karma+2 votes
noahm1216
noahm1216 - - 42 comments @ ChromaLab

I played it, but after the door opened and there was just a white post with lights, i had no clue what to do... so i jumped off and fell forever

Good karma+1 vote
noahm1216
noahm1216 - - 42 comments @ Sneaker Demo

I played it. Loved everything about how whole the game felt. Will say there were a LOT of lag issues and turning the quality to Fast helped, but still felt jerky and rough. Could be something with lighting or effects. I turned off motion blur and other settings to help, but would look into that for making it smoother.

Great work!

Good karma+1 vote
noahm1216
noahm1216 - - 42 comments @ Nightmare Simulator

This was pretty awesome. Very interesting approach. Would be nice if the mouse was hidden & locked to the screen, with 2 monitors it goes out frequently.

Great stuff. Hope to see more

Good karma+1 vote
noahm1216
noahm1216 - - 42 comments @ Red Laser Z - Checkpoint Presentation

I really love the clone machine and how it's explained that you have X number of lives. I think, at first glance, it doesn't make sense that humans are expensive if they have cloning technology.

Perhaps it is better explained during gameplay.

Good karma+1 vote
noahm1216
noahm1216 - - 42 comments @ Demo Build v003

^ I too enjoyed this a lot. Please reply when you have updates!

Good karma+2 votes
noahm1216
noahm1216 - - 42 comments @ Nuclear Rune demo 18.10.2017

Pretty sweet stuff!

I can tell a lot of work went into this, and I admire the progress and inspiration.

Something feels missing. It's hard to say, but I don't feel very engaged or care for why I'm fighting the other people. The story didn't really reach me.

Love what you have though!

Good karma+2 votes
noahm1216
noahm1216 - - 42 comments @ Cutthroat Mac v 0.341

Hey, thanks for reuploading it so I could play. It's a cool game. I could feel some influence from AC multiplayer.

I like how complete this game is. The music, the menus, the art is all well done and feels it's all at the same level.

I played this game single player, so obviously it is different than the intended experience. However, I still enjoyed missions 1 and 2 they were fun. Mission 2 was a little challenging. Mission 3 is hard, it is purely random chance a lot of times. I played that level 20 times, and there were a few that I had control over and just didn't do well, but most of the time, after I pressed start I couldn't move for a second and the mage would get killed before I could. Makes it not fun =[.

Thanks for the playtest!

Good karma+2 votes
noahm1216
noahm1216 - - 42 comments @ Cutthroat v0 34 Mac app

Hey, When I downloaded this (mac) version it said the file was damaged or incomplete. Are you able to re-upload?

super excited to try your game!

Good karma+2 votes
noahm1216
noahm1216 - - 42 comments @ Mac Version

This game is a blast and a half... first 2.5 minutes were rough as I tried to figure out the controls, but once i knew them it became so fun!

Seems like a good phone game.

Good karma+1 vote
noahm1216
noahm1216 - - 42 comments @ Mac OS X- Escape Adventures part 1

It would not open on my mac, but I'm not sure if it was the file or not. Perhaps my mac is a little old and doesn't support some builds.. Sorry, was excited to play!

Good karma+1 vote
noahm1216
noahm1216 - - 42 comments @ Macbat 64 - Second Alpha Demo

was hoping there was a mac version

Good karma+1 vote
noahm1216
noahm1216 - - 42 comments @ Mac v0.098

I cannot open the file on my mac, sorry. I don't get any error messages either.

Good karma+1 vote
noahm1216
noahm1216 - - 42 comments @ MAC version. The Colonizers.

Sorry man, couldn't get past the loading screen. Just froze.

Good karma+1 vote
noahm1216
noahm1216 - - 42 comments @ Swing Test V0.01

Hey, I think you have a really fun game here. It reminds me of the best of the Spiderman-GameCube game. I saw your video and know why you switched it.

I had some trouble learning the controls. I died about 4/5 times before I decided to press every button, and even then I died more to know what did what. However, once I figured out the controls I started having a lot of fun. The swinging isn't perfect, but it's fluid enough that by the 10th try, I stopped dying.

When I fell, I would just fall forever it seems until I restarted. Except for 1 time the game went into slow-motion, but never returned back even after I landed and killed some guys. My guess is if you're using Time.Scale, something didn't run through, or there might need to be a check for height from the ground.

The animation of the player is a little silly sometimes, but it serves its purpose. I tried crouching behind something so an enemy could not see me, but hey yelled "hey" anyways and began shooting.

The blue power up was really challenging for me to get. Out of all my playthroughs, I only was able to grab it once. When I did I wanted it to give me more because on previous playthroughs I ran out of the grapple and was stuck in a place that had no power ups. I suggest adding a small increase of grapple automatically, (or more if there is one)

The combat is pretty fun. I don't know if you planned on making more types of mechanic enemies, but I think that would spice the gameplay up more.

Really fun demo, thanks for sharing this!

-Noah

Good karma+1 vote
noahm1216
noahm1216 - - 42 comments @ Interstellar Survival 64

I tried it. Had trouble connecting to the North America server.

Hitting Join just viewed the world and eventually brought me back to the menu.

Hitting host loaded the world, with trees, but did not progress past that. Not super sure of why, my guess was possibly a high load time, but I didn't want to wait more than 6 minutes in case it was a bug.

Good karma+2 votes
noahm1216
noahm1216 - - 42 comments @ Dragonpath Tactics demo 02.02.2017

It was the ladder, and I did try adjusting the brightness settings, but it didn't change anything.

To better explain;

When I opened the game, there was a black screen, but I could see UI like menus and health bars.

The text started and told me to click to continue. After that, nothing happened so I moved my characters over a little, and they began fighting the red health bars.

I did try adjusting the settings, but I did not see any change.
__________

Hope that helps a little

Good karma+2 votes
noahm1216
noahm1216 - - 42 comments @ Dragonpath Tactics demo 02.02.2017

When I opened the game the whole scene was very dark as though the lighting was not put it. Didn't really get far

Good karma+2 votes
noahm1216
noahm1216 - - 42 comments @ Slowdrive Demo

Really awesome game. I'm in love with the UI, Sounds, Art, and feel of the whole thing as a piece... The driving or the courses aren't very fun, to be honest.

Overall, my enjoyment comes from how calm this game is. Awesome job!

Good karma+2 votes
noahm1216
noahm1216 - - 42 comments @ Ether Proxy

I walked around for a while and pressed every button. No idea how to get past the intro section.

Good karma+1 vote
noahm1216
noahm1216 - - 42 comments @ Attack of the Giant Mutant Lizard

cool!

and I just meant, One of the little people running around would have health and you have to guard them.

Good karma+2 votes