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I am an apsiring solo Indie developer working alone on his Unity projects. Currently designing and pre-alpha-developing my first commercial game.

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Long hiatus - in case you missed it

Long hiatus - in case you missed it

Super Smash Bros. Feud

Feud is on a long temporary hiatus to allow me to develop my own original 3D game.

OpenSmash for Unity - a clarification

OpenSmash for Unity - a clarification

Super Smash Bros. Feud 1 comment

OpenSmash and Super Smash Bros. Feud: what this discovery means.

Beginning to work on Physics

Beginning to work on Physics

Super Smash Bros. Feud 2 comments

Physics and colliders now being worked on aside from asset importing

Seasons Greetings

Seasons Greetings

Super Smash Bros. Feud

Just writing to tell my followers to have happy holidays!

Update Hiatus

Update Hiatus

Super Smash Bros. Feud

Instead of continually posting small stuff, will focus on actual development.

Director's News - Assets and progress

Director's News - Assets and progress

Super Smash Bros. Feud

An update pertaining to the game's development and so on.

Director's News - Snapshots and more

Director's News - Snapshots and more

Super Smash Bros. Feud 2 comments

Explaining why the snapshots were deleted, and what else is new concerning the game's development in Unity.

Engine change and other things

Engine change and other things

Super Smash Bros. Feud

Switching to a new engine, new features that may be added, and other things!

Concerns and updates

Concerns and updates

Super Smash Bros. Feud

The game no longer listed on my profile, plus what I'm up to.

Well, wow.

Well, wow.

Super Smash Bros. Feud 2 comments

Why I've been neglecting to post here, my still working on the game and when I predict to have more updates.

Director's News - Issue 3

Director's News - Issue 3

Super Smash Bros. Feud 2 comments

More and more menus, trophies, details on a mini-game, and bits for the fighting, are starting to be created.

Director's News - Issue 2

Director's News - Issue 2

Super Smash Bros. Feud

More updates, including graphical ones and more stuff about programming and renders. Menu troubles, and the first news regarding the fight engine.

Director's News - Issue 1

Director's News - Issue 1

Super Smash Bros. Feud

Development progress update number 1: my plans for this project, what I'm focusing on and what to expect later. I detail what I wish to do and what I'm...