Only discovered this mod 3 days ago, reading this makes me sad there will be no future updates, thank you for this amazing and wishing you all the best and hope you return someday.
Only discovered this mod 3 days ago, reading this makes me sad there will be no future updates, thank you for this amazing and wishing you all the best and hope you return someday.
Rejoice Brothers and Sisters! ACE COMBAT 7 is coming to PC!!!
No news from the developer in 2 month, even though there has been requests for status updates, that's just simply irresponsible
At least I can keep on watching the trailer for AC7 and dream that it comes to PC
Ohhh... Starfighter.... #squee
You can play ace combat 5 and zero reasonably smooth with version 1.5 of the PS2 emulator using hardware emulation, so I'm just saying, if you (the guest) want another game to play, maybe try those before AC7 comes out
New 1.5 PS2 emulator does wonders for AC5 and 0, maybe you can try those
Do I just install this one, or do I need to keep the install the first one as well?
I would much more prefer a F-5 or the Super J-35 above.
Also, looking forward to the release TimeSymmetry.
I was wondering if someone can answer this for me, does the game right now allow for a second gun to be used as the primary weapon instead of the default missiles? Thanks
Ok, so the game as is right now does not support the inclusion of a 4th weapon (Gun, Main, SP). And I don't think it needs to be as over complicated as per hardpoint, something like the current system, where if you select one SP, then that what you get, but if you choose to select two, you get half of each with halved launch-able and reserves for each weapon type.
Side note: TS, if we fixed something like spelling and such in some files, do you want us to just send it back to you or?
Hey TS: Any plans to add the option to have a second SP for loadout? I feel that the current loadout (Gun+Missile+1SP) is limiting the scope of mission design and dynamics.
Roger that, thanks again for this one.
Interesting skin. Not bad.
Any chance for a Su-33 and Su-30MKI in hi and low vis Jolly Roger colors?
Like this one. Smg.photobucket.com
I would think it will be better to be used for the main weapon.
Given the tradeoff, the stealth internal main weapon should either be Aim-9x or AIM-132.
2 things though: would it be possible to include an external load variant for every stealth aircraft in-game (with stealth penalty of course).
and is there plans for an aircraft to carry more than 2 types of weapons (excluding gun)?
Wouldn't that be kinda redundant? With all the production and what-if production F-22 we already have in game?
Great to hear TS, looking forward to the update and future reports.
Wishing you and everyone here all the best for the New Year.
I really like this skin, can't wait for the weapon bay to be implemented so I use this bird more often. Thank you.
How about something like the F-15J with the dragon, but with a skeleton dragon/eagle for the F-15C?
Also, just a very small thing, the skin name for the Mirage (Ash) is still the wrong way around.
The full changelog is available on steam, but I've copied it over here anyways:
v1.1210
4 SEPTEMBER - TIMESYMMETRY
CHANGE LIST
TWEAKED all aircraft specs
TWEAKED all missile specs
ADDED some new skins for future missions and campaigns
ADDED Weapons bay for F/A-22S5
ADDED Weapons bay for F-22B
ADDED Weapons bay for F-22U
ADDED Weapons bay for F-22UL
ADDED Weapons bay for F-22X
ADDED Weapons bay for FB-22-1
ADDED Cavalier E
ADDED F-5AD
ADDED F-4(FV)H
ADDED F-4Z
ADDED Falcon SX-1
ADDED MiG-31
ADDED FOV controls in options
ADDED multiple difficulties in HT campaign
ADDED Minimum Detection range
ADDED selectable Gameplay styles:
Based on real stats -> the version it was available until now
Full Arcade ->All Missiles behave the same and it the difference between aircrafts is downplayed
Old Style -> the old missile behavior that was available during early access
ADDED in Editor, Pointers can be assigned to units
ADDED in Editor, Pointers now have the option to show the distance
FIXED J-35 Draken missing pilot model
FIXED Errors in the F-22X model and texture
FIXED inverted controls at very high speeds
FIXED CTD when using incorrect bone names for weapons bay
FIXED Updates lo longer overwrite current configurations
---------------------------------
nes4day
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