Development was started in 2006.
There an old versions from 2007-2010:
Github.com
Development was started in 2006.
There an old versions from 2007-2010:
Github.com
What you mean?
This issue was fixed in version 1.0.1.
Any mod with custom game logic required porting.
Check this list:
Github.com
On windows all executables must be installed to C:\Program Files.
On *nix all executables must be installed to /usr/bin:usr/local/bin.
And user must not write anything to this directories.
If you didn't know how to use console applications you can read books about DOS and/or UNIX Shell.
It sends to folder where your .mdl file.
Materials was removed from original Xash3D in 2017 and people didn't said anything to Unkle Mike.
So IDK what do you want.
Materials code was moved to XashXT and Paranoia 2: The Savior.
It's not hard to return this feature, but there no requests to original Xash3D author.
Currently, "materials" is XashXT/P2-only feature.
You can ask sven-coop developers about that.
Any mod for Half-Life required Half-Life game data.
> you should create a subreddit for xash
Nope.
Developers uses VCS such as git for code, bugreports and documentation.
So you need to ask developers on github/gitea.
No one will use reddit specially for you.
>any alternative of raw input
Try to use the latest test version from here:
Github.com
>how can i get in the dlcs
Steam.
>i already have blueshift unlocked
I do not recommend to use ********: unlocked.
Type "r_vbo 0" in the console(without quotes).
It's test version.
If you found bug create an issue on github here:
Github.com
Check this list:
Github.com
Как любой другой мод.
А на github его и не должно быть.
Новые открытия каждый день.
Этот мод даже HPB поддерживает.
This version is unstable.
And we always have fresh test builds in xash3d-deploy repository:
Github.com
You can make own assets with any tools, it's not trouble.
Trouble in license on engine and SDK source code.
"SDK source code" means source code of client.dll and hl.dll at first.
1. BHL is not opensource, so you need to have reverse-engineering skills to port it.
2. BHL is still under development and ZoonyArts had plans to release source code of final version.
3. New version of BHL will be based on XashXT 0.81 which required new engine.
I did not understand you. I wrote about game code, you wrote about maps. Which troubles may be with maps, if game code not fully legal?
HLSDK does not have alternatives.
More about legal issues:
Github.com
Github.com
Also, author of HL: Update mod already tried to release his mod in greenlight but with no luck.
Nope, only non-commercial usage.
Trouble in HLSDK license:
Github.com
New client has new input code which required SDL2 on all supported platforms.
Valve hire SDL developer in 2012 to make SDL2 and port own games to Linux and Mac.
А причем тут логотип FWGS?
Тулзы для paranoia уже идут в комплекте с XashXT.
Да и полного списка тулз в описании не вижу.
Only Sven-coop 5.0 has linux support and only sven-coop 4.8- will work under Xash3D.
Do you read the description?
And why do you need launcher for original crack-life?
nekonomicon
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