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Indie developer currently working on Patchman vs. Blue Squares!

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Last 24 hours of Crowdfunding

Last 24 hours of Crowdfunding

Dirty Land

Less then a day remains to fund this game! New Android version and Steam page.

Dirty Land - TRAILER Released!

Dirty Land - TRAILER Released!

Dirty Land 1 comment

The year is 1982, and you are Frank Marsh. You're broke and mobsters are after you. What do you do? Become a Real Estate Agent, of course!

Dirty Land - Mystery Teaser

Dirty Land - Mystery Teaser

Dirty Land 3 comments

Our mysterious teaser trailer is out! Plus revealing screenshots and more.

Patchman vs. Blue Squares

Patchman vs. Blue Squares

Patchman vs. Blue Squares

More Sheeple need rescuing, and Patchman is on the case! But now there are sinister new Blue Squares to contend with...

Patchman in Translation + itch.io launch

Patchman in Translation + itch.io launch

Patchman vs. Blue Squares

For four operating systems: Linux, OSX, Windows, Android - and over twenty languages supported!

Patchman vs. Red Circles

Patchman vs. Red Circles

Patchman vs. Blue Squares

The first episode of Don't Be Patchman is ready for desktop and mobile!

Don't Be Patchman - Kickstarter Suspense

Don't Be Patchman - Kickstarter Suspense

Patchman vs. Blue Squares 6 comments

Our Kickstarter is a rollercoaster teetering on the edge of a volcano! What is going to happen?

Pixel Art Animation Timelapse

Pixel Art Animation Timelapse

Patchman vs. Blue Squares 5 comments

Ever wonder what it takes to draw high-color pixel art?

Steam GreenLight is Live

Steam GreenLight is Live

Patchman vs. Blue Squares

Featuring a new trailer with 100% freshly-squeezed gameplay footage!

Designing the Drones

Designing the Drones

Patchman vs. Blue Squares

Debugging, developing, and duplicating these adorable robots.

Dastardly Devious Drones!

Dastardly Devious Drones!

Patchman vs. Blue Squares

Fast, dangerous machines that give Patchman heaps of anxiety!

Coding the Sheeple: AI in a Realtime Physics World

Coding the Sheeple: AI in a Realtime Physics World

Patchman vs. Blue Squares

Their brains are composed of a "problem -> solution(s) -> plan(s)" system.

Introducing: The Sheeple

Introducing: The Sheeple

Patchman vs. Blue Squares

Collect symbols, visit vending machines, and eat yummy packaged food! Ignore those tubes tho...

Nectar - From Simple Concept to Complex Creation

Nectar - From Simple Concept to Complex Creation

Patchman vs. Blue Squares 1 comment

Another plant in our game. Grow it, water it, harvest it, throw it, eat it, and spit it out!

From Fruit to Seed to Plant - Our Growing System

From Fruit to Seed to Plant - Our Growing System

Patchman vs. Blue Squares 2 comments

We'd like to share early info on one of our key in-game mechanics: plant growth.

How we (Painfully) Migrated our Game Art Assets into Sprite Sheets

How we (Painfully) Migrated our Game Art Assets into Sprite Sheets

Patchman vs. Blue Squares 1 comment

For our first blog entry we'd like to go over one of the technical challenges we faced!

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