Programmer trying to do games, softwares.
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Latest tweets from @nargacu83
RT @CodeerDev: For the storytelling I've made a system where smells can bring back memories in the form of a memory bubble… T.co
RT @Coppola_Emilio: #GodotEngine T.co
RT @falessandrelli: The long-awaited first post about the multiplayer replication system in development for Godot 4.0 is here!
Check ou… T.co
Nov 27 2021
RT @ByttenStudio: Harbourtown is a safe haven for the many lost folks of New Wirral. You'll return here often in Cassette Beasts to s… T.co
RT @kmitt91: Some progress on the "bonfire" for my game🔥
Tell me what you think...
#screenshotsaturday #GodotEngine #gamedev T.co
RT @Blender_Cloud: New blogpost! Enjoy this in-depth look on the denoising process for Sprite Fright: Studio.blender.org #b3d T.co
Nov 26 2021
RT @Auzaiffe: During the last months, I've been working on the water system for #HDRP with a couple colleagues at #unity3d and it… T.co
RT @MV_Raffa: Wouldn't it be cool if Godot's Particle system had a Turbulence noise? Well 😁
#GodotEngine #IndieDev #IndieGameDev… T.co
RT @anastasiaopara: Spent the past weeks porting my #procedural wall to #opengl. My oh my, I gained +100 empathy points towards renderi… T.co
RT @KoBeWi_: I made a plugin for #GodotEngine that packs multiple images into a spritesheet. It can also automatically trim the… T.co
Nov 25 2021