Every time I try to run the installer it says it cannot open. It even says the exact same thing when I try to open it with Winrar. The first time I tried to open it, it said the files were damaged or corrupted. IDK how i'm going to install this.
Every time I try to run the installer it says it cannot open. It even says the exact same thing when I try to open it with Winrar. The first time I tried to open it, it said the files were damaged or corrupted. IDK how i'm going to install this.
An awefully complicated process just to run a Demo. I wish I had the patience to go through it step by step but I don't. Please provide a launcher when the mod is finished. Looks very promising. Good work!
Awesome! You are a lifesaver bro.
Why'd you take out the magic system? Why couldn't you fix it? The fizzle rate was ridiculously insane in the last version of this mod and now you cut it out all together? WTF
(buried)
You are a ******* INSOLENT COCKBLOCKING INGRATE for integrating a system that cannot cast spells automatically if you have more then 23 encumbrance. Even if you have 12 Mana Control, 10 Magic power, 10 Magic control. Why the hell does my Master Grey Wizard fizzle his spells more then he successfully casts them? That doesn't seem plausible at ALL! It's FRUSTRATING AS HELL and EXTREMELY ANNOYING! FIx this ****!
Can anybody help me at all? I've installed the mod correctly as shown, and every time I load up a battle, it crashes and tells me this. "We've failed to prevent the end times! Chaos has doomed us all!".
With every new Kingdoms mod. They never seem to work at first. Especially when I load up a test battle. It just CTD's/ Can anyone help me ?
So why is Yoda the Leader of the Republic? I mean i guess it makes sense, but it would be cool seeing Palpatine fight alongside the clones. lol
Forgive me for my vision, but I thought this was just the regular conquest ported over to warband. Now that I see it's the "Clone" wars conquest. This only makes the hype more intense. Like I said before. Take your time, but now i'm more psyched to play this. Hopefully we won't get any RGL errors like in the first game with this mod. Can't even play the demo for the Clone Wars Conquest mod, for the original M&B because of that.
Ok cool. Didn't wanna come off as impatient. Like I said. There's no rush. i know you guys will make this mod even better then it was before. I'm excited to play it once again. :)
You guys seem like you're working really hard on this mod. That's good for us, and bad for you. Heheheh. It's been some time since you guys said that you're going to move this to Warband. I know, i know. Lives got in the way. No problem. I'm just eager and curious if you guys have a projected release date yet? I know you guys are working on a mess of abundant errors, issues, lag, glitches, etc,. Just also wanted to tell you to take your time. We've waited almost five years for this. We can wait some more.
That 's still very tedious and expensive. It might save me maybe one or two consecutive trips to towns to buy even more food. I'm more then sure there's a limit to how much food you can actually carry in a wagon. For this to be an actual convenience. the player should be able to purchase several wagons. Do you see how this burdens the player? This is a video game, not reality. Mount and Blade Warband is unrealistic, but it's fun that way. Realism kills the fun in games. I realize you put a lot of effort into this mod, but other great Warband mods still practically use some native features. (AKA FLORIS and it's derivatives). There's other significant problems with this mod, such as vassals not doing anything. Barely leaving their castles only to pursue nearby looters, etc. They never answer the marshal"s call to assemble the army, especially in times of war. These things cripple the experience of this mod if you chose to become a king of a current nation or if you wan't to create your own. As well as some texture issues. I understand you might have fixed some of these problems in the most recent patch, but i've read that you took out the cheat menu. DO you just not wan't people to have fun with your mod, because it sounds like it? You mod may have an overall score of 8.2, but it gets a solid 4 in my opinion, regardless if you care or not.
This mod is absolutely awesome with it's rich and intricate features. Taken from other mods of course, but it works well. The only thing holding this mod back is the ENORMOUS amount of food troops eat daily. Seriously, i'm the king of Swadia and I can barely mobilize my army for more then two days without stopping at each individual town to buy MORE food. Yeah this may be sort of a realistic feature, but it kills the fun of the game. Bring back the native troop food consumption please!
This mod simply doesn't wan't to work. I've installed it as instructed, and every time it CTD's at "Setting Data" on the loading screen with a runtime error, and i know why. It's because of your inept and dumb decision to **** around with the shaders. I've played previous versions of this mod and it's most excellent. Warband doesn't need any graphical enhancements! Fix this **** please!!!
Dude, take as much time as you need. I've learned to have patience as an impatient person. Patience = quality content. It's looking even better then before.
Like many others said, please don't let this mod die. I will help PAY you to keep the project afloat. This mod is the only reason I keep Rome II installed on Steam.
Awesome mod, liked it for a very long time. It's just in the next release will you please fix Madara and the Akatsuki. They are OP as ****! Either that or input a god mode please.
Could you at least think about putting mod options in this mod, so that we can find the guns and armor? That would help us lots. since we can't find them in the shops.
Zakattack89
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