Thanks :)
soon. we need to get the main mod updated, then I will work on the add-ons again.
I'm gunna put a trade post on the plague ridden world and invite all my friends
;p
I always play multi star huge. By the time I get 3 or 4 planets setup and head to a star with just NPC players, the gawd damned Borg are always there already :(
Oops, signed in wrong account...
There will be an ToS add-on and and Enterprise add-on, each replacing curtain NPC ships, and the Legacy pack.
BANK OF CANADA URGES ‘STAR TREK’ FANS TO STOP ‘SPOCKING’ THEIR FIVERS
Dangerousminds.net
NOT A CHANCE
VULCAN LIVES MATTER
Well, I would have to disagree noodle. Nobody here except you got offended and had to label everyone as "having giant hissy fits". Having harmless fun and mocking an idiot is just that.
Did you comment to Jonathan telling him he is having a 'giant hissy fit'. Why comment here with some BS history lesson that has nothing to do with Star Trek or McCintosh, why not just 'move on'?
You have insulted the honor of the Klingon Empire and shall pay dearly for your insolence P'tak. I shall drink blood wine from your skull as we celebrate conquering earth.
No. mods are meant to stack only if they are designed to. If you see me discussing an add-on, that is another mod that would go on top of 'our' main mod.
This is not going to be a complete conversion add-on. It is just going to switch out some NPCs, and give Feds the ENT soundtrack. The TOS add-on will do the same with some retro sound effects and soundtrack, maybe eventually change the buttons to those 60s style lit cubes and switches.
With or without DLC.
psychoak actually designed in random events for our mod before the DLCs ever came out. :)
Added the modeler to the description. Most models I am importing from old trek mods, some are no longer available to contact for permissions, but modding communities typically never have issue of using peoples work as long as proper credit is given, especially when it was ~10 years ago. . Trying to pass off others work as your own in the modding community is the biggest no-no there is.
Models I create are open for use as long as credit is given. Contact is not required but it's nice.
Andorians will be included replacing, IIRC, the Sona. Tholian web spinners, Ferengi, a few Xindi. These will all be NPCs. There will not be near enough assets to totally convert the mod, but it is a way to add some nice models to the game.
I could easily add those phasers and make a new mesh, then maybe apply the mesh change to one of the later tier 7 or 8 phaser upgrades.
Yes, it will be a add-on that replaces a few assets in the main mod. Right now it just gives 2 free NX scouts to start, the scouts you build will be Constitution refits. The add-on will also replace the FED soundtrack with the Enterprise OST.
I may add more ENT era assets as time goes for the add-on.
EnabledMods.txt
TXT
Version 0
enabledModNameCount 2
enabledModName "SOA2 ENT"
enabledModName "SOA2"
I have yet to find an already modded model that is half decent, and while I can model, my texture skills are not that great. I have a ton of the original models with better textures to polish the mod with which I think is a better use of my limited time.
I have been redoing a lot of models. New D7, Akira, Excelsior/Lakota, Steamrunner, Galaxy. NewHorizons has been fixing and adding a load of string text and new sounds, psychoak continues doing abilities and balance and keeping us as canon as possible to the shows and connecting the updates from Sins. New release soon, once I find out what we need for the TOS add-on in the main mod.
Ohh, forgot about my new Plague ship ;p
Just removed the homepage link in the mod description that is no loner active.
Mod is up to date. Load the mod, close the game. Open game and play.
Its coming back soon. Had to set up main mod to accept the changes.
Maybe ask in the Sins modding forum who has made other custom ones.
Forums.sinsofasolarempire.com
If you find a few that you like I may ask for permissions to add them to our mod. It is not a real priority as I have a ton of modeling work to do yet.
Are you using 7zip to extract?
7-zip.org
We are in the steam group chat if you want to hop in
Steamcommunity.com
flip the Akira class upside down, instant NX ;p
It doesn't fit the mod, but if you find me a model obj and textures (there is lots out there) I will get it game ready for ya...
I could look at it, see what I could do to improve it
most of the models are very old and need rework
warning alert when ship approaches one of your planets
TAR_PlagueShip.ogg
Dl.dropboxusercontent.com
may get shortened
People have requested what we use to convert files to text so they can modify the files, then convert back to bin so the game runs smoother. We include these folders with the mod, but some just want the convert folders.
thats the advent trade port. Yes its a mod, but it only changes the advent models slightly.
myfist0
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