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Comment History  (0 - 30 of 446)
MrRumbleRoses
MrRumbleRoses - - 446 comments @ PSX DOOM 64

this doesn't seem to work with the latest update of Doom CE

Good karma+3 votes
MrRumbleRoses
MrRumbleRoses - - 446 comments @ SMG & Double SMG

yeah. might wanna do some testing with this cause, you wouldn't want to have made a weapons mod only to find out it can't be gotten by normal means. cause though i'm not a mod expert, but usually with weapons. it either has a random percent chance to spawn over the main gun it goes into said slot. or it goes over the replacement entirely. and i'd check it with all your weapons mods. cause i'll admit. you got some cool weapons i'd love to play around with if i was doing a vanilla like weapons mod for Doom. like these SMG's. or even the Tesla Cannon

Good karma+2 votes
MrRumbleRoses
MrRumbleRoses - - 446 comments @ SMG & Double SMG

ok, but what are the chances of getting this weapon if it's for the chaingun slot? cause the way i see it is. this could have a certain percent chance to appear where you'd find a chaingun in a map. or it could be dropped by chaingunners only or something

Good karma+2 votes
MrRumbleRoses
MrRumbleRoses - - 446 comments @ SMG & Double SMG

this replace anything, or is it a console only weapon to summon?

Good karma+2 votes
MrRumbleRoses
MrRumbleRoses - - 446 comments @ DOOM TO CHEX CONVERSION

so what order of the mod stuff does one need to play Doom maps in Chex Quest?

Good karma+1 vote
MrRumbleRoses
MrRumbleRoses - - 446 comments @ Duke Nukem 3D - Legacy Edition - Land of the Babes

can you just drop the zip files into that folder, or do you have to empty out the contents to said folder?

Good karma+2 votes
MrRumbleRoses
MrRumbleRoses - - 446 comments @ Duke Nukem 3D - Legacy Edition 2.0.5 PATCH

it seems like this is giving errors with the con files

Good karma+2 votes
MrRumbleRoses
MrRumbleRoses - - 446 comments @ WOLFSTONE SOUND PATCH UPDATED

i had a feeling that's what it was for, but if i were you. i would of mentioned that somewhere, cause it was kind of unclear besides this being for Wolfstone, but no signs really of it being for the TC for GZDoom. i do know of the Wolfstone mod for this, and it's pretty cool to see

Good karma+1 vote
MrRumbleRoses
MrRumbleRoses - - 446 comments @ WOLFSTONE SOUND PATCH UPDATED

what is this even for exactly?

Good karma+1 vote
MrRumbleRoses
MrRumbleRoses - - 446 comments @ Shotgun MK. 2

i take it that this is only able to be used by using cheats?

Good karma+2 votes
MrRumbleRoses
MrRumbleRoses - - 446 comments @ DOOM CE 3.6.3 (Lite Version)

good god. everytime i get the latest update, something else happens and it's like i gotta update the thing shortly after

Good karma+1 vote
MrRumbleRoses
MrRumbleRoses - - 446 comments @ Creating Level5, while tinkering with other Levels

well, i don't know if you heard of Doki Doki Literature Club. but that was the thing i was talking about. anyway hope things turn out well for the mod. but anyway, best of luck on this mod. i've not played a SW mod in ages, so i'm curious to see what this will be like

Good karma+1 vote
MrRumbleRoses
MrRumbleRoses - - 446 comments @ Creating Level5, while tinkering with other Levels

i gotta admit. when i saw the name of this. i was thinking of another Doki Doki related thing, but i look forward to seeing how things turn out with this

Good karma+2 votes
MrRumbleRoses
MrRumbleRoses - - 446 comments

how bout a gameplay friendly version of this mod? i'm sure others would love to play OBC with various gameplay mods besides Brutal Doom

Good karma+1 vote
MrRumbleRoses
MrRumbleRoses - - 446 comments @ Redesigned Shotgun

has the firing sound changed?

Good karma+2 votes
MrRumbleRoses
MrRumbleRoses - - 446 comments @ Duke Nukem 3D - Legacy Edition 1.2

i hope that's gonna be soon. btw, you talked about how the Groovy difficulty is the old POC difficulty. you never really explained what makes that different compared to the version we know of now. so. care to explain?

Good karma+1 vote
MrRumbleRoses
MrRumbleRoses - - 446 comments @ Duke Nukem 3D - Legacy Edition 1.2

so, i went back to replay episode 1 on stream last night with the new update. and though i don't mind it to much really, that the episodes are locked within having to complete'em. isn't it gonna be annoying though when more possible updates happen and we have to playthrough all the episodes to unlock'em again when we already did?

Good karma+2 votes
MrRumbleRoses
MrRumbleRoses - - 446 comments @ Legacy Edition - 1.2 PATCH FIX

hm. guess i'll have to beat episode 1 again to unlock the 2nd one

Good karma+2 votes
MrRumbleRoses
MrRumbleRoses - - 446 comments @ Duke Nukem 3D - Legacy Edition 1.1

that was basically what i was asking, but ok. i kinda figured as much. but i didn't know if it would make a difference or not. specially since it's a 3 episode thing and not a 4 episode game

Good karma+2 votes
MrRumbleRoses
MrRumbleRoses - - 446 comments @ Duke Nukem 3D - Legacy Edition 1.1

ok, so that's 1 question answered. but what happens if one tried to play this with the normal version of Duke Nukem 3D? aka the non Atomic version

Good karma+2 votes
MrRumbleRoses
MrRumbleRoses - - 446 comments @ Duke Nukem 3D - Legacy Edition 1.1

i see there's a Groovy difficulty. what's the story with that?

Good karma+2 votes
MrRumbleRoses
MrRumbleRoses - - 446 comments @ Doom 64 CE Reworked v1.3b

so i can be able to play this mod with like, gameplay mods for Classic Doom that can be played for Doom 64 CE or something? i'm still kinda trying to put the pieces together of this thing

Good karma+2 votes
MrRumbleRoses
MrRumbleRoses - - 446 comments @ PS2 HUD

how do i use the IORTCW version of this mod?

Good karma+1 vote
MrRumbleRoses
MrRumbleRoses - - 446 comments @ ZBloody Hell - Vaccine (V.2)

i did. i tried using the zbloody_hell_v199 mod with this, and even tried QCDE with it and things seemed to be all Blood related stuff still

Good karma+1 vote
MrRumbleRoses
MrRumbleRoses - - 446 comments @ ZBloody Hell - Vaccine (V.2)

i tried this with the latest version of the mod. ZBloody Hell 1.9.15 and it seems like it still gives off the Blood stuff?

Good karma+1 vote
MrRumbleRoses
MrRumbleRoses - - 446 comments @ Astral Pathfinder

i'm to assume you're like the person behind Edge Classic or something?

Good karma+1 vote
MrRumbleRoses
MrRumbleRoses - - 446 comments @ Astral Pathfinder

i get an error compiling coalhud message whenever i try & use this with EDGE Classic

Good karma+1 vote
MrRumbleRoses
MrRumbleRoses - - 446 comments @ DBP# 48 (RZDoom version)

What's RZDoom? i never heard of that port before

Good karma+1 vote
MrRumbleRoses
MrRumbleRoses - - 446 comments @ Doomunbroken 1.9 beta1

i see this one is a bit more advanced, and so far it seems good. don't know if the meat hooking is a thing on this build, but it's not bad so far. it's cool to have the ability to change the mods around. the alt fire for the AR seems a bit iffy when you use the scope mod i think. cause sometimes when i have fired with the scope on, it like does a thing where it'll fire normally a bit before going back into the scope. and sometimes i can't be in scope mode for to long cause it often randomly fires when i don't want it to. but other than that stuff mostly. i'm digging this mod :)

Good karma+1 vote
MrRumbleRoses
MrRumbleRoses - - 446 comments @ PSX RTX v1.0

i wish i could play this, but sadly i can't. hell i can't even play the main ray traced port

Good karma+2 votes