Unfortunately not as Unreal Engine 4 isn't open source.There are other ways in which we may contribute to the open source community though :)
Unfortunately not as Unreal Engine 4 isn't open source.There are other ways in which we may contribute to the open source community though :)
We'll be launching in Steam's Early Access program, November 27 at 12pm US Pacific time.
This is something that we are considering, within reason and subject to balance of course.
Thank you kindly Stella ! :)
That would be awesome ^^
We finally get to see some screenshots, awesome sauce man :D
I'm looking into this , thanks for the heads up ! :)
I'm in the process of porting Atajrubah's code to UE4 C++ , there will be a Mac version come August when the closed BETA is launched.
Thank you BrandonZ201 !
Unfortunately the campaign is already over. The good news is that we'll have a closed BETA access program through Steam in August. If you still want to help support development, you can share the project on facebook or twitter :)
Thank you EITY10 , you should see how it looks in UE4 ! :)
Depending on your system speed and specs it can take a short while to load up. On slower systems the window may become unresponsive for a short while,if you wait it out you should be fine.
If you could provide me with your system specs I'd be really grateful :)
Thanks for tracking the project. This is definitely something that I shall put together, thank you for your support <3 !
Not at the moment, though the 32 bit version runs just fine on 64 bit systems.
It would be awesome if you could forward me your system specs and OS :)
This demo has been thoroughly scanned with Comodo Anti-Virus and IObit Malware Fighter both pre and post installation.This game is clean.
We all run into trolls now and then, please do enjoy the game and leave a comment of your experiences <3
At the moment I would have to say, a system with 4-8 GB or Ram and not too much below a GTX 550TI.The Alpha's code isn't fully optimized yet so it could change.If you're using a laptop I would suggest that you get a cheap laptop cooler.
GPU intensive applications usually warm them up fairly quickly and this can lead to unwanted stutter.
I hope that helps :)
It is a bit sweet looking , very gender neutral hahaha :)
This project is not f2p and there are no microtransactions , once you have purchased it you can play with no further charge.
Thanks Harbao :) No worries , I haven't solidified weather or not I'll included firearms yet. At most I may include an old pistol and perhaps a very decrepit old rifle.This is something that can be experimented with om Alpha though I think :)
Thanks for the feedback Harybao !
Player customization certainly is a long term goal for this game , initially a lot of the character's appearance will depend on the kind of life they lead in-game and will be coincidental.
With regards to clothes and armor once there is a simple yet effective crafting system in place , its simply a matter of expanding the list of crafting recipes to allow for many types of clothing and armor.Though I would like to avoid power creep by keeping the strength of such items limited to the strength of the materials used.
A bit of a rant but I hope that helped answer your question :)
Hey there Wolfy11 :) Yes players will be able to band together and construct outposts together , who the leader is will be among a particular group of players is up to them :)
Thank you ! If you have any further thoughts please feel free to share them :)
There are plans for a rifle as well as a bow and arrow.
Thank you very much for the feedback guys , that is indeed what I meant to say. You've been very helpful ! :)
In the case of Atajrubah Free To Play refers to the fact that once you have purchased the title , you are not faced with paying subscription fees to play online.
MrNexy
Alan joined
I'm a 3D and Visual Effects Artist , with an interest in making games that I want to play. I am currently developing an Independent game for the Oculus Rift.