Project Lead for Epidemic
The movements felt very awekward with the almost pulsating field of view which felt pointless, in some instances I felt sick and also some of the lighting was a bit in your face rather than part of the environment.
Nothing really pushed mt to look forward to the next step, so I really struggled to see, I think it has a great resident evil feel to it but needs so much more work in how you play the game and how it handles