Aspiring Game developer and Instructor teaching Programming & Game Development with the Unity Engine. Created Paddle Balls, ZombCube, and Magnet Destroyer, all available on iOS, Android, and PC.
Hello, Gamers! This week, I wanted to give the player more control. I had an idea to change the player controls, from just looking around to being able...
precision: devlog #3 - colliders, rigging and animation
Welcome back! This week we focused on mouse look and how the player will shoot the bow. The player(s) will be stationary and able to look around to aim...
precision: devlog #2 - shooting and mouse look
In these devlogs, I will show you the development process from start to finish, for an archery game. This post will consist of the game idea, game design...
precision: devlog #1 - the idea
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