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Comment History  (0 - 30 of 141)
Mirrorman95
Mirrorman95 - - 141 comments @ December Lab Report #11 of 12 - The Future, Embracing The Past

Thanks. I googled the map name and found it on Quaddicted: Quaddicted.com

Good karma+2 votes
Mirrorman95
Mirrorman95 - - 141 comments @ December Lab Report #11 of 12 - The Future, Embracing The Past

What was that chunk-downloaded Quakeworld Coop map in the middle with the statue with a really fancy-looking face on it?

Good karma+2 votes
Mirrorman95
Mirrorman95 - - 141 comments @ Quake Combat+ v5.5

This is an excellent looking mod. I was just a little curious as to why it's built on DarkPlaces instead of Zircon Engine, which is an unofficial update to DarkPlaces as this is to Quake, SMC, & Quake 1.5?

Good karma+4 votes
Mirrorman95
Mirrorman95 - - 141 comments @ Zircon Engine Initial Alpha Release 29 (Wndows binary, Linux may compile)

Nice job with all these Zircon updates; glad someone's still updating the engine.

Good karma+2 votes
Mirrorman95
Mirrorman95 - - 141 comments @ DXN - Deus Ex: Nihilum

I worked on unifiedDeusEx back in the day. I might be able to fix the conflicts and allow you to put it back into the game if you can tell me what exactly went wrong.

Good karma+1 vote
Mirrorman95
Mirrorman95 - - 141 comments @ Zircon Engine Initial Alpha Release

Interesting stuff; nice to see Darkplaces finally getting an update from someone. I tried to comment on this on the Zircon QuakeOne topic, but their servers are so slow right now that they can't even log me in properly.

Good karma+2 votes
Mirrorman95
Mirrorman95 - - 141 comments @ quake2xp 1.27 beta 1

I had to add the following lines to my xpconfig.cfg file to make this build work:
set hunk_bsp "70"
set hunk_md2 "4"
set hunk_md3 "20"

Good karma+1 vote
Mirrorman95
Mirrorman95 - - 141 comments @ Endgame restored good ending sequence

I don't know if it's because of all the other mods I have for this game, but the G-Man's lips don't move in that last sequence when I run this mod.

Good karma+1 vote
Mirrorman95
Mirrorman95 - - 141 comments @ q2xp 1.27.0 features part 2 - hdr rendering

So, I'm guessing this is what the recent changes to the HDR gamma calculations in tonemap.frag were about?

Good karma+1 vote
Mirrorman95
Mirrorman95 - - 141 comments @ q2xp 1.27.0 features preview

Finally! I've been waiting for almost two years of watching these previews for the announcement of a new release! I can't wait for it to come out.

Good karma+2 votes
Mirrorman95
Mirrorman95 - - 141 comments @ Death Wish 1.7.9 • Updated 1-12-21

Wow, what a timely update!

Good karma+3 votes
Mirrorman95
Mirrorman95 - - 141 comments @ Ultimate Definition

The Barney and G-Man models don't move their mouths. Is there a fix for that?

Good karma+1 vote
Mirrorman95
Mirrorman95 - - 141 comments @ quake2xp

I had the same problem, and I was able to fix it by copying files from my Quake II RTX folders, in which I'd also installed and ran the latest Q2XP 1.26.9, and pasting them into my regular Quake 2 folder.

Good karma+1 vote
Mirrorman95
Mirrorman95 - - 141 comments @ Half-Life: Source Enhanced

I tried the latest Barney model from the SVN in Half-Life: Source, but his mouth doesn't move right when he talks.

Good karma+1 vote
Mirrorman95
Mirrorman95 - - 141 comments @ 16x AI Upscaled Textures for Half-Life Source 0.84

Does anyone have a Half-Life: Source port of the PS2 Barney and G-Man models with working mouth lipsync?

Good karma+2 votes
Mirrorman95
Mirrorman95 - - 141 comments @ WRATH: Aeon of Ruin

I love this game. It truly is a worthy successor to Quake. More than any other game this year I hope this one wins the IndieDB and Steam Awards.

Good karma+3 votes
Mirrorman95
Mirrorman95 - - 141 comments @ The Protagonist look is Finalized

I'll probably use the UNATCO skin. The Templars were the worst faction, suicide bombing whole cities because they didn't like nano-tech.

Good karma+1 vote
Mirrorman95
Mirrorman95 - - 141 comments @ Progress July 2017

Oh wow, Janus! It'd be weird to see him in this game if he ends up dying in some Mankind Divided sequel or something...

Good karma+2 votes
Mirrorman95
Mirrorman95 - - 141 comments @ Missionary Retexture

What was the inspiration for the new forehead tattoo?

Good karma+1 vote
Mirrorman95
Mirrorman95 - - 141 comments @ New Sisters of Battle textures!

What was the inspiration for the new forehead tattoo?

Good karma+1 vote
Mirrorman95
Mirrorman95 - - 141 comments @ IFSCL 3.4.0 - New HQ models (Yumi/Ulrich S4)

Dude, you could seriously remake the show with all this stuff.

Good karma+1 vote
Mirrorman95
Mirrorman95 - - 141 comments @ Testing out dynamite

The dynamite isn't very colorful, but that aside these are some real good models and effects.

Good karma+1 vote
Mirrorman95
Mirrorman95 - - 141 comments @ J.A.C.K. 1.1.1212 Available in Steam Store

I want to buy JACK, but I'm going to hold off on paying for it until it has Wolfram support.

Good karma+1 vote
Mirrorman95
Mirrorman95 - - 141 comments @ Bringing back the music mod?

I uploaded the file here: Mediafire.com

Good karma+1 vote
Mirrorman95
Mirrorman95 - - 141 comments @ Bringing back the music mod?

I've downloaded a lot of Undertale Music mods, so I suppose one of them might be yours. Please tell me if any of the following were the filenames of the music mod you previously released:
MetalMod V1_3.zip
NEWMUSIC.rar
Sound Pack Zip-2-1-1.zip
Undertale_Music_Mod_V1.2.rar
Undertale_Music_Mod_V1.2.4.rar
UNDERTALE_the_Musical_early_access.zip

Good karma+1 vote
Mirrorman95
Mirrorman95 - - 141 comments @ Avohkahs in the Codrex

Nice interpretation of Av-Matoran-murdering living lightning bolts.

Good karma+1 vote
Mirrorman95
Mirrorman95 - - 141 comments @ DMPAK1 - 4 Deathmatch Arenas for Chasm The Rift

Nice. I didn't think anyone else cared about this Quake-contemporary. Know where I can get a legal copy of this game so I can play these levels, or is it abandonware by now?

Good karma+1 vote
Mirrorman95
Mirrorman95 - - 141 comments @ borg alcoven

Could you texture project the 2D alcove image over the model?

Good karma+1 vote
Mirrorman95
Mirrorman95 - - 141 comments @ E2M5 Development

This is really coming along. By the way, will you have to reload in Reborn, like in Doom 3, or will the weapons be auto-loaded, like in all the other Doom games?

Good karma+2 votes
Mirrorman95
Mirrorman95 - - 141 comments @ Levels Fully Lit As of 6-30-2072

Nice. Apparently you and the original developers are inadvertently racing each other to get your 3D System Shock remakes finished first. I'd very much enjoy playing them both.

Good karma+2 votes