Things are moving along well! We just released Red Chasm, and within a month we'll have Karst's initial tutorial section finished, which means we can probably put up a public beta (no guarantees on that yet). I'm super pleased with how things are going, and that we're getting out of the stuff I consider hard work (coding) and getting into the stuff I really like: plot, puzzle design, and messing with the feel of the game.
Minion3
Caitlin joined
I'm one of the minions over at Minionworks Games, and among other things, I'm in charge of marketing stuffs. Woohoo! So I'm here on behalf of Minionworks Games, to spread the awesome that is Minionworks.