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Indie game maker - currently engaged in an epic #1GAM jam challenge for 2014.

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Procedurally Generating Galaxies, Planets and Nebulae

Procedurally Generating Galaxies, Planets and Nebulae

Space Warfare: Infinite

I have been researching and programming procedural galaxy generation for Space Warfare: Infinite. Basically it places stars of different types in a galaxy...

Modeling new capital ships to Space Warfare: Infinite

Modeling new capital ships to Space Warfare: Infinite

Space Warfare: Infinite

I've been working to add new ship to Space Warfare: Infinite! The next month will be devoted to just playing the 3D artist so that I can develop the fleets...

Dev Log: Space Warfare: Infinite -New Game Modes, Gameplay Vid

Dev Log: Space Warfare: Infinite -New Game Modes, Gameplay Vid

Space Warfare: Infinite

This last week I've been polishing up the current build and sending it out to some testers to try it out. Also, on Tuesday I will be on the Space Game...

Dev Log: Space Warfare: Infinite – Gameplay Videos, Battle Editor and Unity 5

Dev Log: Space Warfare: Infinite – Gameplay Videos, Battle Editor and Unity 5

Space Warfare: Infinite 1 comment

It's been a long week with lots of snow days to work on Space Warfare: Infinite. While I added some features: Battle Editor, new weapons, commands - I...

Space Warfare: Infinite -Dev Log- Capital Ship Battles and Switch between ships

Space Warfare: Infinite -Dev Log- Capital Ship Battles and Switch between ships

Space Warfare: Infinite 1 comment

Space Warfare: Infinite has made some pretty good progress in the last few weeks. Capital ship battles that the player can control. The ability to switch...

Space Warfare: Infinite – Dev Log – AI Dogfighting Maneuvers and Launch Tube

Space Warfare: Infinite – Dev Log – AI Dogfighting Maneuvers and Launch Tube

Space Warfare: Infinite

Part of last week and into the weekend has seen a lot of time devoted to reworking the AI. I also wanted to add some new visual elements and while I did...

Space Warfare: Infinite – Dev Log – Scanners, Damage and Glowing stuff

Space Warfare: Infinite – Dev Log – Scanners, Damage and Glowing stuff

Space Warfare: Infinite

This past week I've been working on unifying the ship code so that player and AI ship code is shared completely. Additionally, I added armor and location...