You couldn't use stock explosion sounds or anything but your voice? Also the "explosions" look like crystals and your cat models don't even have leg animations.
Do you honestly believe this will ever be greenlit?
You couldn't use stock explosion sounds or anything but your voice? Also the "explosions" look like crystals and your cat models don't even have leg animations.
Do you honestly believe this will ever be greenlit?
I know this was just a small project but boy do I wish there was more content. This has so much potential.
So it's just physics porn?
This game is just lovely, the atmosphere of the factory and graphics are great. What impressed me most was the level design and puzzles themselves. As difficult as the puzzles can be I found myself beating it in a little under six hours though. Still a great experience.
Why is that good games are never recognized on this DB but poorly made FPS and Minecraft games with default unity assets are?
Some of the questions are a bit too difficult, but kinda stick to you if you get it right.
"The generic platformer"
Well at least you're honest about what you're making
I don't know why but this looks like it'll be a fun experience.
GOTY
Oh gee another boxy voxel based smooth lighting lazy brick game.
I cant wait.
How are you making a sequel if you never finished the first one?
The map generation (trees and junk) looks very unappealing and cluster-ish
The test client so far is very nice, keep up the great work
The mix of different generation sprites and models is a bit of a turnoff, are you ever going to try convert all the sprites to one specific generation style?
This actually looks promising compared to the other projects going on this site.
MechaTrickster
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